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Thread: RPG Themes That Are Underutilized

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    Nerf This~ Laddy's Avatar
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    Default RPG Themes That Are Underutilized

    Espionage RPG
    Prehistoric RPG
    Horror RPG
    Wild West RPG
    Shipwrecked RPG
    African-Themed Fantasy RPG
    WWII RPG
    Gangster RPG

    What are some themes that make for especially interesting setting but remain underutilized?



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    Pretty much every theme except the Tolkien-inspired medieval fantasy really. I guess there's quite a lot of Star Wars inspired sci-fi at this point too.

    I like the wild west suggestion though.
    The african-inspired thing has been used in quite a few games actually. Hunter-gatherer african tribes are a fairly common area theme in some games (I'm thinking of that village in FF12 for example of the people wearing masks). When you do that sort of thing nowadays though you often get accused of racist stereotyping.

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    Untalented Game Designer FFNut's Avatar
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    I like the medieval theme quite a bit. Dint really like a modern theme as it doesn't feel like a true RPG to me. I'd like to see a prehistoric, or a underground world themed used more.

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    Feel the Bern Administrator Del Murder's Avatar
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    Prehistoric or African Fantasy would be cool. Also a superhero RPG would be fun, set in a Marvel or DC modern world with various metahumans about.

    Although it's been done a few times, I think free exploration of alternate dimensions is also a theme that is underutilized in RPGs.

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    Quote Originally Posted by Del Murder View Post
    alternate dimensions is also a theme that is underutilized in RPGs.
    Say whatttttt?

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    Quote Originally Posted by FFNut View Post
    I like the medieval theme quite a bit. Dint really like a modern theme as it doesn't feel like a true RPG to me.
    That's the weirdest thing I've read all day.

    Quote Originally Posted by Randy View Post
    Quote Originally Posted by Del Murder View Post
    alternate dimensions is also a theme that is underutilized in RPGs.
    Say whatttttt?
    yeah, i see this literally all the time
    everything is wrapped in gray
    i'm focusing on your image
    can you hear me in the void?

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    When I think African Fantasy I think medieval, urbanized Africa. Sprawling Malian libraries, Zulu warlords, Moroccan bazaars, Zimbabwean towers, Swahili coral fortresses combined with African folklore and legend. Sorcerers and the like.

    The Nightfall campaign if Guild Wars is a nice example.



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    Yes homo Mr. Carnelian's Avatar
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    I was worried to put anything. I expect people will just bombard me with examples of how this theme is actually really common in RPGs.

    But, nevertheless, I wouldn't say no to seeing a bit more of the 'Flat world' theme in RPGs.

    Also, time-travel isn't an uncommon theme, but I really like it. So, more of that as well, please.

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    Radical Dreamer Fynn's Avatar
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    Quote Originally Posted by Mr. Carnelian View Post
    I was worried to put anything. I expect people will just bombard me with examples of how this theme is actually really common in RPGs.

    But, nevertheless, I wouldn't say no to seeing a bit more of the 'Flat world' theme in RPGs.

    Also, time-travel isn't an uncommon theme, but I really like it. So, more of that as well, please.
    Play Golden Sun for the former, and Chrono Trigger for the latter

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    Memento Mori Site Contributor Wolf Kanno's Avatar
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    Horror and Espionage would be pretty tricky to pull off since one really involves atmosphere while the other involves a level of physicality not normally seen in the genre. An Action-RPG could suffice but it would really throw off people as if it embraces their sub-genre too much you'll basically get Stealth/Horror game with RPG elements or a really weird RPG that fails to live up to the sub-genre because RPG mechanics get in the way. Like the other thread, I'm not saying it can't be done, but you would have to come up with a unique gameplay experience that can rectify some of these elements.

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    Quote Originally Posted by Mirage View Post
    Quote Originally Posted by FFNut View Post
    I like the medieval theme quite a bit. Dint really like a modern theme as it doesn't feel like a true RPG to me.
    That's the weirdest thing I've read all day.
    Outside of Earthbound fans, I regularly see this perception as well. I'm intrigued by the idea, but I haven't enjoyed any games that utilized it. I am not an Earthbound fan

    Quote Originally Posted by Mirage View Post
    Quote Originally Posted by Randy View Post
    Quote Originally Posted by Del Murder View Post
    alternate dimensions is also a theme that is underutilized in RPGs.
    Say whatttttt?
    yeah, i see this literally all the time
    Where are you guys playing all these games where you hop from dimension to dimension? The only Sliders-esque game I can think of to utilize something like this is Tales of Xillia 2, maybe I just haven't been exposed enough lol

    Though I'd appreciate some suggestions, because I think the idea is interesting



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    you said alternate dimensions, not hopping between them constantly

    FF11 has different dimensions, maybe four if you're generous (normal, dynamis, abyssea, al'taieu). Then there's Chrono cross, Xillia 2 (as you said), FF13-2, Ocarina of time (not an rpg but still), world of warcraft.

    Parallel timelines is pretty much the same as alternate dimension, at least as a plot device or whatever.
    everything is wrapped in gray
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    Quote Originally Posted by Mirage View Post
    Parallel timelines is pretty much the same as alternate dimension, at least as a plot device or whatever.
    Pretty much my thoughts on it as well. I should really look into the sequels to 13 someday



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    Krankzinnigheid ligt dich Colonel Angus's Avatar
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    Quote Originally Posted by Randy View Post
    Pretty much every theme except the Tolkien-inspired medieval fantasy really. I guess there's quite a lot of Star Wars inspired sci-fi at this point too.

    I like the wild west suggestion though.
    The african-inspired thing has been used in quite a few games actually. Hunter-gatherer african tribes are a fairly common area theme in some games (I'm thinking of that village in FF12 for example of the people wearing masks). When you do that sort of thing nowadays though you often get accused of racist stereotyping.
    I thought they were based off of Native Americans.

    FFXII is filled w/ ethnic inspirations. The Arcadian Aristocracy is definitely Highfalutin English. Lower class characters have various other British dialects. The Arcadian Socio-Political system is American. The Rabanastrians are Middle Eastern in style. Al-Cid is somewhat Italian.

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    Yeah The Garif were definitely more Native Amerian, especially Sioux, in their influence.



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