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Agree on the story front. I loved the stealth gameplay of the previous games don't get me wrong, but I was in it for the plot. MGS4 was already very, very weak in the way it toned down the CODEC conversations, to go even further with TPP is very disappointing. I can understand not wanting to keep the player sat motionless with 20 minute conversations, but if it were me I would have just made it a live in-gameplay thing, like the audio logs in Bioshock.
It's so jarring to have Snake being so damn quiet. Snake always has an opinion on EVERYTHING.
"Snake, what're you doing?"
"I'm... in a box."
"Come again?"
"I saw this box and I suddenly had this overwhelming urge to get in. I feel like I belong here... in the box."
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