Quote Originally Posted by Fynn View Post
I would kind of want to avoid that, though. There's helpful abilities, and then there's those that completely kill the game if you give them on everyone - teleport is one of them. That's kinda what made me dissatisfied with my last FFVI playthrough - if everyone has Quick and Ultima, you're invincible.

Thanks for the advice anyway, Formy. I'll see how it goes. I still don't have anyone specific planned (I'm just sure I need the dark knight, dancer, bard, samurai, ninja and arithmetician - only for this one, someone will learn all arithmetic a and change jobs because that speed is criminal). I've read something interesting though - apparently, what job you level up in influences your stat growth, so I think it might actually be beneficial to stick to the job once it's set with all the abilities I want.
That's true: you don't want to stay in Squire or Chemist for too long if you can avoid it.

I do agree with you, they are killer abilities, I'm only using them because I'm cheap and I enjoy crushing enemies. More in general, you'd probably want a black mage with a full Arithmitick suit of spells: they are hard to use at times but really worth it. You can't go wrong with a ninja regardless. Also, try and level up a thief; you can steal some great equipment early on in key battles.