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As others have said, I feel gaming truly comes into its own when the medium of interactivity is at play over simply just mimicking the efforts of other mediums. That's not to say that games can't have great and impactful stories through cutscenes and text but at that point it's difficult to not judge it on the merits of more established media.
Final Fantasy, and by extension most JRPGs, are not as good as the films, books, and anime they try to mimic. On the other hand, it's difficult to really compare the narrative qualities of Ico and Journey because the interactive element is so much of the plot that it is difficult to compare it to other mediums that don't share the qualities. It's the way a game both makes the player feel like they are part of the world and contributing to it that makes the medium so powerful. It's why I'm often disappointed when games stick to stilted dialogue and cutscenes over embracing the unique qualities of the medium. While I can certainly appreciate where gaming has come as a form of entertainment, I still feel like the medium has a long way to go with becoming a more artistic medium but it is there if a bit few and far between.
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