Quote Originally Posted by Vyk View Post
That ... became a meme in Skyrim. It's part of Bethesda's charm. And sadly you may be in the minority for disliking it. The opposite would be even worse. I have enough trouble with people immediately knowing where I am and having amazingly perfect accuracy for automatic-weapons. If there was no way to snipe someone's head and then dodge around the corner where they couldn't see me, if they instead came running to where the noise was, I imagine they'd be programmed simply to just know where you are and swarm you. Which, again, would make stealth useless outside of maybe that one kill. But I have a .50 cal. weapon that does almost 100 points of damage, and has a bonus to do twice that much when the opponent is at full health, and a sneak attack doubles that. I should be pushing out about 400hp of damage on that first hit, and almost never is it more than just a quarter of their full health bar

Then again I play on harder difficulties, and Bethesda is notorious about not balancing out their difficulty, and this could likely be remedied through better programming rather than just amping up the numbers associated with enemy damage and armor classes and not gimping my own numbers

But again, I imagine it's made by the same core 20 dudes or so who made Oblivion, except now they're probably a big enough studio where each guy has 2 or 3 subordinates, but its still the same core programming and ideas going in

I was honestly afraid the game wouldn't be Bethesda enough. I still find all their faults charming, and their glitches are amusing. We may not go into Assassin's Creed expecting this stuff, but I pretty much demand it out of Bethesda. (And Volition, and sometimes BioWare) I like charm. Plus being perfect would be too expensive
Why do you assume you should be doing 400 damage, and that you aren't? Enemies surely have armor, for one thing. They certainly never "magically" hit me with automatic fire, they usually miss.

I've been playing exclusively on Survivor/Survival/whatever the highest difficulty is called. Stealth is stupidly OP. No one can ever find me unless I want them to, under normal circumstances. I killed every Raider in Corvega, for instance, without being seen once (yes, it's very early and was a while ago); at that point, in one hit with an unmodded rifle. They react to the direction of sound so poorly, and give up so easily.

I killed a Behemoth at level 10 by standing inside a bus and just unloading all my ammo into it. I killed a Deathclaw by standing in a doorway it couldn't pass. Everything is as easy as I feel like I want it to be. I killed a Yao Guai in the open by hopping back and forth over a tiny, invisible fence which it had to run around even though it was ankle-height. I walked to the north and opened a gate and it just said "you can't go this way" because that's the edge of the map and we said so.

Not-exactly-related, I wish so much that this game was made by Obsidian instead of Bethesda.