
Originally Posted by
Vyk
That ... became a meme in Skyrim. It's part of Bethesda's charm. And sadly you may be in the minority for disliking it. The opposite would be even worse. I have enough trouble with people immediately knowing where I am and having amazingly perfect accuracy for automatic-weapons. If there was no way to snipe someone's head and then dodge around the corner where they couldn't see me, if they instead came running to where the noise was, I imagine they'd be programmed simply to just know where you are and swarm you. Which, again, would make stealth useless outside of maybe that one kill. But I have a .50 cal. weapon that does almost 100 points of damage, and has a bonus to do twice that much when the opponent is at full health, and a sneak attack doubles that. I should be pushing out about 400hp of damage on that first hit, and almost never is it more than just a quarter of their full health bar
Then again I play on harder difficulties, and Bethesda is notorious about not balancing out their difficulty, and this could likely be remedied through better programming rather than just amping up the numbers associated with enemy damage and armor classes and not gimping my own numbers
But again, I imagine it's made by the same core 20 dudes or so who made Oblivion, except now they're probably a big enough studio where each guy has 2 or 3 subordinates, but its still the same core programming and ideas going in
I was honestly afraid the game wouldn't be Bethesda enough. I still find all their faults charming, and their glitches are amusing. We may not go into Assassin's Creed expecting this stuff, but I pretty much demand it out of Bethesda. (And Volition, and sometimes BioWare) I like charm. Plus being perfect would be too expensive