• Speaking of, I really adore Tetra Master. Yes, it has a big random element to it, but that's the fun part![]()
• Speaking of, I really adore Tetra Master. Yes, it has a big random element to it, but that's the fun part![]()
Bow before the mighty Javoo!
What's the matter, BoB? Salty that I'm good at a game you aren't?![]()
Who said anything about how good I am at it? It's RNG. You can't be good or bad at RNG. I'm pretty good at Triple Triad, which actually relies on you being good. xD
No, I stopped playing it very early because of the random element. Why play a game that can beat you no matter what when you can play a game that relies on actual skill? I mean, there aren't even any rewards to playing Tetra Master. The moment I discovered that combined with the RNG element, I just stopped playing TM immediately. It just lacked any kind of fun for me. No sense of achievement when you (or RNG) do well, just a sense of happening to have luck swing your way on that occasion with no benefit to having luck swing your way. Just a bizarre minigame to me.
Bow before the mighty Javoo!
Poor BoB. Doesn't realize working around the RNG is a skill
Just got the airship, btw. Which means we're almost done here
Working around RNG is not a skill. xD It's luck. You can increase the odds in your favour but it is still RNG. It's the same reason I grew out of playing Snakes and Ladders. Once you realise that it's just random who wins, the game becomes a lot less fun. Honestly, it's a shame, though. I'd love to have seen Triple Triad with so many cells, and certain cells blocked out. But they ruined it with randomness + no reward.
And for what it's worth, I was quite good at TM. I just got no sense of achievement from my wins whatsoever... exception: The ones you have to do in order to progress story at some point (I think?), I got the sense of "thank God I don't have to play TM anymore and can continue the story".
Bow before the mighty Javoo!
Except the RNG only decides direct card duels, and TM has way more aspects to it!
Having all these aspects doesn't make it more enjoyable to me. I mean, complexity for the hell of it doesn't always work right. I just wish they'd have done it as they did with TT - skip the RNG bit and make cards useful in the regular game, give us a reason to collect. But if you like it, power to you. xD
If you want to actually annoy me, though, look to Hot & Cold. Man, now that is a game that got me salty.
Bow before the mighty Javoo!
I do like Hot &a Cold. Pity I don't have time to really dig into it. I really need to finish this game ASAP now as even though I'm really enjoying it, it's starting to wear on me a bit and I really need to be done with this marathon because I really, desperately need to play something that isn't FF
Also, do you guys think it's okay if I just stick with Dagger, Vivi and Steiner for the rest of the game?
Also, should I replace Dagger with Eiko? I like Dagger more as a character, but those extra white magic spells are nothing to sneeze at
I like Hot and Cold conceptually, what I don't like is spending a billion hours not finding a gorram Chocograph.
Fynn - I almost always end up using Zidane/Dagger/Vivi/Steiner for the entire game. They're a really strong combo, easy to use, familiar and good characters. Eiko can be useful in certain situations but it's pretty rare that you miss her. Dagger ends up with basically everything you could need anyway.