The Time Wizard
But Synergist is close enough.
Paladin
Dark Knight
Warrior
Sword Saint (Final Fantasy : Tactics)
Monk
Ninja
Samurai
Thief
Shooter (Guns/bow n arrows)
White Mage
Black Mage
Red Mage
Blue Mage/Dragoon
Summoner
Saboteur (Final Fantasy XIII)
Synergist (Final Fantasy XIII)
Berserker (AI Yetis and only attacks)
Beast Master (Gau)
"Zack" of all trades
Other
and let us not forget those noble classes that exceeded the 20 option limit.
Alchemist
Bard/Dancer
Gambler
Geomancer
Hunter
Mime
Scholar
Viking
Sage
Time Mage
Trainer
and many more....
Marcus
"No cloud, no squall shall hinder us!" - FF9
Games completed - 1,2,3,4,5,6,7,8,9,10, 10-2, 12, 13, 13-2, 13-3 Tactics, Tactics Advanced, Crisis Core, Dirge of Cerberus, KH, KH2, And played 11.
depends on the game, really. In many of them, rangers primarly use ranged weapons, either bows or guns. It overlaps a lot with the archer class in many cases, so games usually only have one or the other. They can use axes, sure, but if you're gonna use axes, there are many other jobs better suited for that. After all, black mages can use knives too.
Shooter, however, isn't a class I have seen in any FF game.
And where's the logic in leaving time mage and dancer out, while wasting slots on FF13 classes?
Last edited by Mirage; 12-01-2015 at 10:07 AM.
everything is wrapped in gray
i'm focusing on your image
can you hear me in the void?
Shooter was there just to cover all long ranged fighters with guns and bow n arrows. There was so many types with no key that suited them better so I called them shooter.
As for time mage I kind of feel like I should have not used Berserker and Beastmaster for. Final Fantasy XIII classes are there as buffers (protect, Haste) and de-buffers (Poison, Slow)
Marcus
"No cloud, no squall shall hinder us!" - FF9
Games completed - 1,2,3,4,5,6,7,8,9,10, 10-2, 12, 13, 13-2, 13-3 Tactics, Tactics Advanced, Crisis Core, Dirge of Cerberus, KH, KH2, And played 11.
Wait, if I change my pick to viking, do I get to live in that cave from FF3 with the cannon?