Quote Originally Posted by fat_moogle View Post
Quote Originally Posted by Fynn View Post
We need Wolf in here. FFT is insanely robust.
Will I be overwhelmed and then put off straight away? xD
I'm actually still playing FFT: WoTL (though on a hiatus on account of Persona!) and while it does have a complex system, it DOES get easier as time goes by. By about a few hours in, you start to get the knack.

In terms of beginning tips:

- Try to have a nice array of job classes. Have at least one party member specialise as a Chemist, because they are better at healing in my opinion than White Mages. They're faster, can throw quite far and doesn't use up valuable MP. The only advantage White Mages have are that they can heal multiple allies.

- I'd refrain from using crossbows. They need a line of sight to shoot, which your archers don't really need. Use bows instead, as they can curve around obstructions.

- Get JP Boost as fast as you can. I stick it on almost religiously except for tricky story battles.

- When fighting, don't have your members spread too thinly. If one gets rushed and falls, your other team-mates are going to have a tough job getting to them fast enough to revive them. Chemists help, but having your party members at least two moves away is ideal.

- Knights are very dependable in the early game. Get Rend Power quickly so that enemy attacks deal very little damage. This game doesn't give you massive pools of HP and your members can fall fast under sustained assault, so mitigating damage is a very viable tactic.

- For any characters that will not specialise in magic, a low faith stat will help massively in reducing damage. Likewise, ALL characters will benefit from a high bravery stat. When you gain access to Ramza's 'Steel' ability, and the Orator job class, you can manually boost up these stats, some of which will permanently stick.


I'd probably think of more, but it has been awhile. Hope that helps!