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1. Fighter. This guy deals damage, tanks, and is a main stay at your front lines when it comes to taking on the monsters of the world. Without him you are in for a tough game.
2. Black Mage. He is a high power offence from the back. He can't take a hit, but he packs a big punch!
3. White Mage. They are very useful in the new ports of FF giving you a good mix of Defense and healing. Though there isn't many undead enemies the ones that are he dispatches with a flick of the wrist. He makes the game much easier.
4. Black Belt. He isn't tough but his attacks are really that good. He will take down foes with his quickness and his fists. Great secondary person to put into the mix
5. Theif. Most will kill me for not putting the Theif last, but after he becomes a Ninja he becomes a great secondary in a party. Not overly useful though throughout the game.
6. Red Mage. Ok fanboys of Red Mages go ahead and hate on me. The only thing he has going for him is he has a pimping hat. People will argue he can replace two mages, plus deal like a fighter which is true very early but as the game goes on his weapons die out and his damage is easily replaced. The later spells he can learn are much weaker than that of his full fledged mages and can't learn them as quick as the others. Plus his magic is really very weak. A Knight and a Ninja will match his magic power. Also he can't learn the big spells which you need to help take down Choas. At the end of the game you may as well tug a dead body around with you because he brings less then nothing to the table. He is dead weight from the half way point on.
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