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For actually summoning in battle:
1 - Eden (Obviously the most powerful, and can boost all the way up to 250)
2 - Bahamut (Second most powerful)
3 - Doomtrain (Very useful on bosses)
4 - Cactuar (Really useful but only when at a high level. You know exactly what you're gonna get)
5 - Shiva (Average, but very useful early in the game, and I got the early ones to very high levels)
6 - Quezacotyl (See above)
7 - Ifrit (Again, prone to getting to high levels as he's an early GF)
8 - Diablos (Very useful against T-Rexaurs, Tonberry's, and some bosses)
9 - Leviathan (Average. But useful against Jumbo Cactuar)
10 - Alexander (Average)
11 - Pandemona (Average to below average)
12 - Brothers (Average to below average, plus the fact that it will always miss flying enemies)
13 - Cerberus (Can be useful if you use magic, but I prefer to keep magic junctioned rather than actually cast it)
14 - Siren (Not very powerful or useful)
15 - Tonberry (Pretty crap because it only attacks one enemy)
16 - Carbuncle (I just don't need reflect in my life)
For abilities:
1 - Bahamut (Strength +60% and Ability x4)
2 - Ifrit (Strength + abilities are very useful)
3 - Diablos (HP +, Mug)
4 - Brothers (HP + abilities)
5 - Cerberus (Auto-Haste)
6 - Eden (Speed junctions are always useful)
7 - Tonberry (Call Shop)
8 - Doomtrain (Junk Shop)
9 - Cactuar (Lots of junctions)
10 - Pandemona (Strength +, Initiative)
11 - Leviathan (Recover is excellent)
12 - Shiva (Has a strength junction, which is useful at the beginning of the game)
13 - Quezacotyl (Card Mod)
14 - Carbuncle (Counter, extra ability slot)
15 - Alexander (Not much to offer, but does help get Doomtrain, and does have ability x3)
16 - Siren (That status attack thing helps you with the T-Rexaur early in the game)
Last edited by Jarvio; 09-18-2016 at 01:15 AM.
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