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Thread: FFVII Remake Gameplay Trailer

  1. #151

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    Quote Originally Posted by Fynn View Post
    Sorry guys, but I'm a bit tired with this argument.

    Nobody is going to forcibly change your copy of FF7 on your PSX, PC, etc. This is a new project that is meant to be different from the original, while still being an homage. I honestly see no reason why you would want it to be the same. How would that be worth the money and time?
    Maybe I didn't explain myself thoroughly enough - I didn't want it to be remade full stop.

    An action-rpg sequel to Advent Children, now that would be exciting. New storyline, new characters(potentially).....but that wouldn't sell as many copies as the FF 7 remake.

    I get that you're tired of the argument, and I fully understand . I get tired of hearing things that I don't agree with, but that's why debate and forums exist.

    Fox got things summed up very well -

    Quote Originally Posted by Fox View Post
    Nah, I get the disappointment even if I don't particularly share it. You know, we had action games back in 1997, but there were plenty of people who preferred the slower pace of something turn based like FFVII. It gave you more time to think, it didn't rely on having good reflexes (I have terrible reflexes - it's why I suck at many action games) and it allowed you to micro-manage your entire party, and tell each of them exactly what to do. And that's very appealing to a lot of RPG players - and still is, just play the latest Pokemon or something tactical like XCOM. Flashy action isn't a pre-requisite even these days.

    And nothing happened to suddenly make those bad game mechanics. I'm not entirely sure why they fell out of favour, it's not like Final Fantasies 1-10 sold badly or anything. They're only 'outdated' because Square stopped using them in Final Fantasy, and truth be told I'm not entirely sure that's a decision that's worked out for them.
    When FF 10 came out, I didn't hear people saying "I've had enough of turn-based battle systems". The game sold well, and got great reviews. FF 10 is even one of my least favourite of the series.

    But lets face it, Square got greedy.

    They "cracked" the Western gaming market with FF 7, and proceeded to have massive success with 8-10.

    However, they had their eye on the gamers that didn't like turn-based battle systems - in pursuing those gamers, they lost some of their core audience. You can't have it all Square.

    Fox brought up Pokemon - the Gen 6 games have sold in combination almost 25 million copied worldwide. Square would love that kind of success. They used to have it before they started alienating a lot(admittedly not all) of their fans.

  2. #152
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    Quote Originally Posted by Fynn View Post
    Sorry guys, but I'm a bit tired with this argument.

    Nobody is going to forcibly change your copy of FF7 on your PSX, PC, etc. This is a new project that is meant to be different from the original, while still being an homage. I honestly see no reason why you would want it to be the same. How would that be worth the money and time?
    I'm getting a bit tired with THIS argument as well.

    "Oh, you can just go play your original copy."

    Yeah, thanks, I've been doing that for, what, fifteen years now?

    I didn't WANT an "homage". I don't think anyone did. We wanted a remake. Something that stays true to what the original was, while updating the parts of it that did not age well, or which were broken, unbalanced, or not fun (and yes, FFVII did have some issues there).

    If Square wanted to go make a new game, they could do that. And, guess what? We'd STILL all be mocking it for the design decisions that have emerged thus far.

    It is a remake. Comparisons to the original are fair game. When it fails to live up to snuff in areas that a game nearly twenty years old captured excellently, we are going to call it on that. And we are right to do so.

    For that matter, we are right to call out those flaws even if it was a new game, and not a remake at all. Remember when FFXIII came out, and we gave it tons of flack for being all flash and no substance? Yeah, we're not only mocking this game because it's different, we're mocking it because we don't like what we see.

    We don't want it to just be "the same". We want it to bring things back to when Square made good games. We want turn based combat, because we ENJOY turn based combat, and there are so few good examples of that play style these days. We want the original story, because Square has proven that they can't write a good story anymore if their lives depended on it. We want a game with minigames, with backtracking, with sidequests, with optional characters. With all the things that used to make games great, that FFVII did well, and that it appears the remake is going to smurf up entirely.

    Change is not, in itself, a good thing. Some changes are good. Others are smurfing terrible. So far, we've seen one good change: The graphics. And everything else appears to be worse (in my opinion, some people actually like the gameplay). Yes, I'm going to criticize it for this. And if you're tired of it, then you can go back to arguing about the old game, and ignore the discussion of the new one.

  3. #153
    The Misanthropist charliepanayi's Avatar
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    We want...
    We want...
    We want...

    Basically what you want is a game you like, and based on the scanty details we've had so far, you've made up your mind that it fails on all counts. Which is fair enough but seems a bit early to do so.

    In the end you can go nuts getting annoyed over this remake because you don't like what they're doing, or (if you're that certain you won't like this) you can just shrug and go back to the original game. I know which option I'd prefer. You've been playing the original for fifteen years now? Great, play it for another fifteen! It's not going anywhere.
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  4. #154
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    I can see both sides are deeply entrenched in this war. I hope no one falls back and allows the other advance!
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  5. #155
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    Telling people who don't like the remake to stick to the original is the gaming equivalent of "Don't like it, don't watch it." If they take you up on your offer, they leave the discussion, if they don't, they're asked why they're still in a discussion about something they don't like.

    In other words, it's a nice way to tell the other person to go away. How about you stop replying to them if their arguments bother you so much? I'm supposed to be the intolerable dick who dissects opposing viewpoints around here! Don't tread on me, EoFF!

  6. #156

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    Quote Originally Posted by Ayen View Post
    Telling people who don't like the remake to stick to the original is the gaming equivalent of "Don't like it, don't watch it." If they take you up on your offer, they leave the discussion, if they don't, they're asked why they're still in a discussion about something they don't like.

    In other words, it's a nice way to tell the other person to go away. How about you stop replying to them if their arguments bother you so much? I'm supposed to be the intolerable dick who dissects opposing viewpoints around here! Don't tread on me, EoFF!
    If you don't like it stop arguing and - OH GOD WE'RE IN A LOOP

  7. #157
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    Quote Originally Posted by Fox View Post
    Quote Originally Posted by Ayen View Post
    Telling people who don't like the remake to stick to the original is the gaming equivalent of "Don't like it, don't watch it." If they take you up on your offer, they leave the discussion, if they don't, they're asked why they're still in a discussion about something they don't like.

    In other words, it's a nice way to tell the other person to go away. How about you stop replying to them if their arguments bother you so much? I'm supposed to be the intolerable dick who dissects opposing viewpoints around here! Don't tread on me, EoFF!
    If you don't like it stop arguing and - OH GOD WE'RE IN A LOOP
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  8. #158
    Radical Dreamer Fynn's Avatar
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    Whatever the case, the game is being made in the form that it is. All that's left is to deal with it, wait for it to come out, and see how it plays.

  9. #159
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    Quote Originally Posted by Fynn View Post
    Whatever the case, the game is being made in the form that it is. All that's left is to deal with it, wait for it to come out, and see how it plays.
    Hopefully this is true, and SE does not overreact to fan outcry over 7 seconds of battle footage. But you never know with them.

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  10. #160
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    SE doesn't strike me as a company with a spine, so you never know.
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  11. #161
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    They tend to go back and forth. XII's open world was a response to the linearity complaints in X, and everything the XIII sequels did was a response to the criticisms XIII got. On the other hand, they seemed to be holding their ground with XV. And that has more in common with VII being still under development.

    I wonder what Aerith and Tifa will look like? The shades notwithstanding, Cloud and Barret's designs seem to retain the essence of the polygons in the original game as does the minor characters we've seen so far. Wouldn't surprise me if they follow suit. I also wonder if they got over their Red XIII fur fear. Since I remember reading that one of the reasons Red wasn't seen much in the movie was because the animators were too lazy to design his fur coat.

  12. #162
    A Big Deal? Recognized Member Big D's Avatar
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    Quote Originally Posted by Ayen View Post
    ...I remember reading that one of the reasons Red wasn't seen much in the movie was because the animators were too lazy to design his fur coat.
    That's part of the reason Tifa's had a haircut in Advent Children. Her waist-length hair from her original design would have been quite a mission to animate, so they gave her a more manageable do instead.

    Aerith's hair is similarly long, but since it's almost always in a big braid it'll pose much fewer animation challenges.

  13. #163
    Memento Mori Site Contributor Wolf Kanno's Avatar
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    Quote Originally Posted by Ayen View Post
    I wonder what Aerith and Tifa will look like? The shades notwithstanding, Cloud and Barret's designs seem to retain the essence of the polygons in the original game as does the minor characters we've seen so far. Wouldn't surprise me if they follow suit. I also wonder if they got over their Red XIII fur fear. Since I remember reading that one of the reasons Red wasn't seen much in the movie was because the animators were too lazy to design his fur coat.
    I doubt Aerith will have much of a design change, I can see her sporting a new weapon/fighting style to compensate for the more action style gameplay. I imagine Tifa's outfit will have a more modest design for her outfit. After the blowback from Cidney for XV, I'm sure SE is going to think twice before putting her in her original. I imagine it will mix elements of the original with her AC outfit.

  14. #164
    Resident Critic Ayen's Avatar
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    I've seen people manage to do fast pace action with staffs/polearms before so you never know.

  15. #165
    Memento Mori Site Contributor Wolf Kanno's Avatar
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    Quote Originally Posted by Ayen View Post
    I've seen people manage to do fast pace action with staffs/polearms before so you never know.
    More has to do with her not exactly being much of a fighter. I can see them making her a long range fighter of some type, or seriously building her around being magic orientated like Aqua from BbS.

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