This kind of reminds me about the argument lots of people use about turn-based battles. That they should die and RPGs should become more like other games.

What is the point of every game having the same graphical style? Why would I want everything on the market to look the same? That is essentially what I think is a big drawback of today's gaming scene - everything is trying to be gritty and realistic. I personally prefer stuff to be diverse so there's a lot more to choose from rather than just what the mainstream thinks is cool.

Also, yeah, FFVII has always been heavily anime-based, both in style and in story, and making it all hyper realistic could be a detriment. I mean, even with the graphics as they are based on the trailer, I'm really wondering how they'll pull off the drag sequence.