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Thread: X is for Xenoblade! And...xylophone!

  1. #31
    programmed by NASIR Recognized Member black orb's Avatar
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    >>> Yeah, with jumps like that the game will be hell easier
    >> The black orb glitters ominously... but nothing happens..

  2. #32
    tech spirit
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    Mirage Askai (Sargatanas)

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    Why? The developers wouldn't let you reach places you're not supposed to get to anyway.

    Might as well say super mario is easier because he can jump further than humans can.
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  3. #33
    programmed by NASIR Recognized Member black orb's Avatar
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    Quote Originally Posted by Mirage View Post
    Why? The developers wouldn't let you reach places you're not supposed to get to anyway.
    >>> Yeah, but you will cover areas/terrain more quickly that way.

    Quote Originally Posted by Mirage View Post
    Might as well say super mario is easier because he can jump further than humans can.
    >>> Oh yeah it is, try to play a mario game with a mario that can only make normal human jumps (i bet you will be in trouble )
    >> The black orb glitters ominously... but nothing happens..

  4. #34
    tech spirit
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    And you don't think a game where mario had normal jumps would also have shorter gaps to clear? Or do you think a mario game with normal jumps would be released with levels that are impossible to clear no matter how good the player are?

    Making a level that is literally impossible to clear doesn't have anything to do with a game's difficulty. It's about as "difficult" as a game that didn't give you buttons to move your character would be.

    The time it takes to get from one point to another doesn't have anything with difficulty to do either. Unless you think it is actually difficult to keep the gamepad stick in one direction for a certain amount of time. I think you're confusing difficulty with tedium. Would a game be harder for you if the game asked you to keep the X button pressed down for 100 seconds rather than 10 seconds?
    everything is wrapped in gray
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