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Thread: For Fans of a Golden Age: Ikenie to Yuki no Setsuna

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    Memento Mori Site Contributor Wolf Kanno's Avatar
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    Dancing Chocobo For Fans of a Golden Age: Ikenie to Yuki no Setsuna


    Ikenie to Yuki no Setsuna or Setsuna of Sacrifice and Snow is a new project being developed by Tokyo RPG Factory, a new development studio owned by Square-Enix whose goal is to create games that herald back to the genres "Golden Age" of gaming from the 90s. This is there first title, so hopes are high to see if these designers can recapture the style and feelings that made many of us fall in love with this genre. Due to information being so piecemeal style with bigger games like FFXV and a certain remake getting all of the JRPG news attention, I have decided to compile a list of everything we know about this game.



    Setting and Story:
    The game takes place on a snowbound island that is constantly under attack by demons. To placate the demons, the islanders offer up a human sacrifice. The maiden Setsuna is the new chosen sacrifice and the player plays a nameless mercenary who must accompany her to the Ritual site on the other side of the world. The themes of the game are Sadness, Snow, and Sorrow.

    Characters:

    Setsuna is the main heroine, chosen to be a sacrifice by her village, she travels with her companions to the lands of Distant End. She is an honest and pure person who worries more about her guardians than her own fate. She is not bothered to be named a sacrifice and is happy to be able to protect her homeland by doing so. She is a mage character specializing in healing magic.

    The Nameless Mercenary came to Setsuna's island on another mission when he first meets her. He is then hired to transport her to the island's land of the dead. On the journey he will come to terms with his destiny. He is offensive focused obviously and most likely a silent protagonist that serves as the player's avatar.

    Yomi is an experienced swordsman who has protected many sacrifices before Setsuna. He is overly cheerful and carefree despite the grim circumstances of the mission but his experience is highly valued and he makes protecting Setsuna his primary duty.

    Kuon was a mysterious traveler who came to the island long before Setsuna was chosen. She has since then endeared herself to the villagers who look at her with respect. She is a surrogate sister to Setsuna and is the most determined to make sure the journey succeeds no matter what. She is headstrong and responsible who has issues with the mercenary, as she can't read him very well.

    Keele is a young a boy hailing from the mountains and a mysterious family. While he was raised by a kind-hearted village, he grew envious of the outside world and set off one day to see the world beyond the secluded mountains. His primary trait is his strong sense of hope, and he is always a positive force in the group. He is also one of the game's strongest mages with a preference for fire.

    Julion is the descendant of an old royal family, though her looks and personality sometime give the impression she is hiding something. When she becomes fixated on something, she will stubbornly follow it through to the end. She is a powerful knight who can use lances and ice magic.

    Battle System:

    Setsuna's battle system has been lifted almost wholesale from Chrono Trigger. Character use the ATB 2.0 that CT had utilized and the characters have the ability to perform dual and triple attacks with X-Strike already being confirmed for the game. Spells and abilities will also utilize CT's spatial targeting system, meaning that abilities can attack all targets within a line, area of effect and so forth.

    New to the system is the obviously titles Setsuna System, where the player can time certain moves and abilities to change the effect of the ability. The system works a bit like Limit Breaks with the Setsuna bar filling up as you take actions, get damaged or let the ATB Gauge sit at MAX for awhile. Once the bar is filled it can be used with certain moves. Attacks can do more damage, spells with have secondary effects and some abilities will be used twice in a row. This system gives battle a more tactical edge and lots of options when combined with the returning Dual and Triple tech system of CT.

    Battle work like Chrono Trigger, with seamless transitions into battle and there are no random encounters, enemies are seen on the map or appear, when triggering an event much like Chrono Trigger.
    System and release info:
    The game is for the PlayStation 4 and PlayStation Vita, and will be released in February 18th 2016. Below is the TGS 2015 Video showing off the game in action with commentary.



    Also, check out the official website, if for anything, just to listen to two of the game's gorgeous OST Tracks. There is some great piano work in this title.

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    Pinkasaurus Rex Pumpkin's Avatar
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    I AM VERY EXCITE ABOUT THIS

    SO MANY GOOD GAMES IN 2016

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    Recognized Member VeloZer0's Avatar
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    A game where you play a healing & selfless female escorted by a swordsman who serves as the players avatar along with an experienced gruff guardian who has served as a guard for previous successful pilgrimages.

    I'm glad we have this new RPG studio to come up with all these original ideas.
    >>Am willing to change opinions based on data<<

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    Pinkasaurus Rex Pumpkin's Avatar
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    Yeah I was thinking FFX when I read it BUT I liked FFX and I am excite for new RPG anyway

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    They should have called her SetsYuna

    But seriously, this looks like a nice little game. The story might sound a bit "been-there-done-that", but the battle system looks fun and I quite like the graphical style! It's like a prettier Bravely Default (which I haven't played). It's nice to see SE acknowledging the Vita with new IP.
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    Memento Mori Site Contributor Wolf Kanno's Avatar
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    Quote Originally Posted by VeloZer0 View Post
    A game where you play a healing & selfless female escorted by a swordsman who serves as the players avatar along with an experienced gruff guardian who has served as a guard for previous successful pilgrimages.

    I'm glad we have this new RPG studio to come up with all these original ideas.
    Yeah, the main difference being this one seems to lack the bulltrout and poor design decisions the other one had. That and it plays like Chrono Trigger.

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    Quote Originally Posted by Wolf Kanno View Post
    it plays like Chrono Trigger.
    ........................

    TAKE MY MONEY NOW OMG!
    !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
    !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
    !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
    !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!


    I'm cool. I'm calm. It's all good.

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    Memento Mori Site Contributor Wolf Kanno's Avatar
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    I am addicted to this game's soundtrack and wish I knew who composed it. I listened to it off of the website while writing the opening piece and even now I have the website up to listen to it again. It's so soothing yet melancholic. Whether the game is good or not, I know the OST is going to be amazing.

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    Radical Dreamer Fynn's Avatar
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    Yeah, it does sound like FFX, but I really hope the concept is done well this time around. It's not like FFX wasn't derivative of other stories anyway *cough*legendoforochi*cough*grandia2*cough*

    Anyway, really interested about this. Reminds me a bit of Radiant Historia when it comes to style and tone. I really wish they went with sprites though. It kind of seems to have the same thing that bothered me a bit about A Link Between Worlds. A top-down perspective with 3D models makes you look at the top of the characters' heads instead of the whole thing as with sprites. But yeah, a minor gripe.

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    Quote Originally Posted by Ayen View Post
    Quote Originally Posted by Wolf Kanno View Post
    it plays like Chrono Trigger.
    ........................

    TAKE MY MONEY NOW OMG!
    !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
    !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
    !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
    !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!


    I'm cool. I'm calm. It's all good.
    I've never played it
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    Oooooh I wanna play this sooo bad :x Definitely has that bravely default/4 heroes of light art feel, I'm most excited about the battle system ^^

    I wonder when or if it'll arrive in Australia though :/ If the US gets it in 2016, It probably wont arrive here until 2017 -___-

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     Master of the Fork Cid's Knight Freya's Avatar
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    Oh yeah, it reminds me of Chrono! That's exciting.

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    Memento Mori Site Contributor Wolf Kanno's Avatar
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    Quote Originally Posted by Fynn View Post
    Yeah, it does sound like FFX, but I really hope the concept is done well this time around. It's not like FFX wasn't derivative of other stories anyway *cough*legendoforochi*cough*grandia2*cough*
    To be fair, I really enjoy the Tale of the Orochi as a story so having a game based on it is not a bad idea. I just wish FFX had actually done something with it besides add a cliche evil church and an airhead jock. At least the tone fits better. Setsuna's world is still gorgeous, but the winter weather fits better for this type of story than exotic tropical beaches.

    After doing the article, I can honestly say I'm more excited for this game than anything else coming out of Squenix at the moment.

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    Resident Critic Ayen's Avatar
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    Quote Originally Posted by fat_moogle View Post
    Quote Originally Posted by Ayen View Post
    Quote Originally Posted by Wolf Kanno View Post
    it plays like Chrono Trigger.
    ........................

    TAKE MY MONEY NOW OMG!
    !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
    !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
    !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
    !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!


    I'm cool. I'm calm. It's all good.
    I've never played it
    What you waiting for an invitation? GO PLAY IT!

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    Recognized Member VeloZer0's Avatar
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    What gets me isn't so much the similarity to FF10's story, but the fact that I like games that have plot lines that evolve as you go through the story rather than ones that have the end goal laid out for you at the beginning. It would be nice to see a classic return to form, but I'm so jaded an cynical towards SE nowadays it is difficult to get excited.
    >>Am willing to change opinions based on data<<

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