Loony BoB brought up an interesting point in the other thread about bad systems. What RPG has your favorite combat system, and why?
Loony BoB brought up an interesting point in the other thread about bad systems. What RPG has your favorite combat system, and why?
True beauty exists in things that last only for a moment.
Current Mood: And it's been a long December and there's reason to believe. Maybe this year will be better than the last. I can't remember all the times I tried to tell myself. To hold on to these moments as they pass...
Action: Dark Souls, so well-realized and challenging-but-fair
Turn-based: Divinity: Original Sin, while it has room for improvement the use of elements is great and there's a lot of variety in how you can approach fights
Honorable mention: Dragon Age: Origins, for being half of each (which is cool) and letting me combine spells in interesting ways, marked down slightly for how overpowered healing is
Chrono Trigger. No invisible enemies or breaking off to a new screen. Monsters are on the map you're exploring and battles are done all on the same screen. It honestly ruined other JRPGs for me, the combat was that good.
Wasteland 2, Final Fantasy XII, Wizardry 8, Persona 3, Xenoblade Chronicles.
Probably Shin Megami Tensei III: Nocturne's version of the Press Turn system. P3 and its brethren kind of dumb it down too much and removed the defensive game it develops into. The battle system takes elements from popular TCG games like Magic The Gathering where building a defensive based party can actually take you farther than the usual RPG Blitzkrieg style offense favored in most games of the genre. In terms of a modern JRPG that actually requires tactical thinking and long term strategy, it's easily the best in the genre of turn-based battle systems.
True beauty exists in things that last only for a moment.
Current Mood: And it's been a long December and there's reason to believe. Maybe this year will be better than the last. I can't remember all the times I tried to tell myself. To hold on to these moments as they pass...
Divinity: Original Sin is a spectacular choice, so much fun things to do when you build up an arsenal of tar bombs and magic arrows, and a variety of spells and stuff. Everything plays off of each other so nicely
My favorite is probably still Tales of Xillia, the closest thing I'll ever have to playing a JRPG with Soul Calibur combat
Just gonna go with FFX. I love the CTB and I love the character switching. Really makes you consider your entire party.
X-2 best ATB.
Tales of Xillia probably best action system - the linking is great. Although I'm less keen on an action system compared to a good turn based.
FFX
For RPGs I'd say either FFX or Tales of Vesperia.
As for tactical RPGs, I'd say either Disgaea D2 or Disgaea 5.
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FFX omfg I love it so much it's so fun and you can just switch characters on the fly and ;lakseru;alskdhjasdg
I'm going to go with FFXII. Not because it's necessarily the absolute best but because damn I had a lot of fun with it and it never seems to get enough love.
Also, FFV.