Quote Originally Posted by Spuuky View Post
Many "status effect" type things can't be nerfed. Let's take some common examples:

Stone - ends the fight, can't work
Death/OHKO - ends the fight, can't work
Sleep - typically trivializes fights it works in
Defense down - often works on bosses
Blind - has to either be really bad (so why use it) or trivializes most fights
Poison - Just a damage spell really
Confusion - Nope
Stun - typically trivializes fights it works in

I mean you can't make most statuses do anything because most of them result in a boss not doing anything, or dying outright. And it isn't fun to have a spell just have a low success rate for a marginal effect (like sleep for 1 turn at 10% success) - you'll just never, ever use it.
Another one for that list:

Silence - Trivializes most fights

In a similar vein for most useless useful magic:

Demi - Cast this twice, and three quarters of a boss fight is skipped? Yeah, that's not broken.



It's really obvious why most of these don't work on bosses. Unfortunately, it does make most of them useless, because, as pointed out by TV Tropes, with enemies it does work on, there are easier and more efficient ways to dispatch them.