Quote Originally Posted by Formalhaut View Post
I'm that guy who hates having unfinished quests in the game's log or menus. Which is grating when there's a side-quest which requires you to be evil or against what you want to do, and never disappears. Take Fable; I want to be the nice character, but then this 'evil' quest appears, clogging up my list, with no way of removal. That really irks me.
Another reason to hate those basic morality systems in games

I usually take everything and just do what I can/want to at that moment. If I want to move on, I know I can come back to it later, and I usually do. Xenoblade Chronicles was fantastic in this, as I really had fun with all those quests. Ayen, you're really missing out