So let's talk censorship.
We've long moved on from the era where having a cross on a gravestone in a game was deemed too scandalous for Western audiences, and when one of Kefka's angel dudes' asses had to be covered up in the final battle, but there are still areas where censorship prevails, and honestly? I'm not too bothered by it.
Seriously, I've seen so many debates recently surrounding Bravely Default and the 3DS release of Dragon Quest VIII where people are boycotting because a character's skimpy outfit is toned down. People are screaming "Censorship is evil! How dare you limit the artist's vision!" Oh please. I know that it's not artistic merits that you were looking for up Jessica's thigh.
I mean, yes, as someone who aspires to be a creator, I can understand when something substantial which really helps emphasize the feel and message of your game gets thrown out it can be frustrating - like the Kefka example, because I don't think that ass was there for fanservice. But really, the skimpy outfits in Bravely Default were there purely for fanservice, which I highly doubt that was meant to be an integral part of the narrative.
And really, I can understand if someone is slightly miffed by it, even though I'm not personally, but if you're going to decry that "Everything Is Ruined Forever" because a chibi girl from a game shows less skin, then I think you have some really messed up prioriities. (Unless it is a purely fanservice game where the censorship would really impede your experience, but those things don't interest me personally, so I'm not referring to them )