Originally Posted by
theundeadhero
I don't enjoy games with stealing. It makes me feel like I have to slow the speed of my progress in order to waste turns and actually steal something before killing the thing. Crafting systems are okay in the right medium. I don't mind them in an MMO, but they feel out of place in something like Skyrim, and shouldn't belong at all in other games. I like it when monsters drop loot as long as there isn't weight limits to the amount of stuff you can carry. I hate it in games like Fallout where you get slowed down for carrying too much stuff.