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Update Time!
Finished the Wind Temple and it may join the ranks of one of my least favorite dungeons in the series. Of anything, it's made me learn that I tend to dread multi-floor fungeons where the objective is to reach a "top" so you can crash down to a specific "bottom". I'm looking at you Ice Dungeon from LttP and Fire Temple from OoT.
Anyway, it's done and now I'm off to seek out the Triforce of Courage, by which I mean the maps to find them but also need to be translated by Tingle... Yeah, I can honestly say that nothing says slap in the face like the Treasure Map system in this game. No, adventurer, I'm not going to give you Rupees or a Heart Container, I'm giving you a treasure map so you can spend more time looking for it. It's like the designers were going out of their way to pad this game out. Guess too many fans whined about how their Action-Adventure-RPG-Hybrid Toaster game was too short and wasn't competing well with the 60+ hour JRPGs of the day. 
Anyway, I've already acquired five of the Triforce maps and even got my first shard. I just acquired the Ghost Ship map so I can find the ship and actually get the Triforce map on it. and with the Hookshot, I can get the few I'm missing. I kind of want to go back to Windhill Island and finish some quests there but I don't really know if I have the time and I may have to look up some of the answers because a few of them are perplexing me a bit.
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