It's actually pretty fun, in a Dark Souls kind of way. What I don't usually mention is the sheer satisfaction you get for completing a dungeon or obtaining a new item or spell. Its definitely a game where you feel really rewarded when you make any kind of progress, no matter how small. While I've ranked it as my least favorite in the past, I'm now starting to feel that Phantom Hourglass deserves that title a bit more, this game has rose up in rank for me as I've been going through this playthrough.
Update Time!
Zelda 2 - Made it to the Great Palace, and was promptly killed for my endeavors, but I knew it was going to be a challenge. Sadly I was on my last life at the time and chose to save the game, only to discover that the whole "start at the Great Palace when you reach it" clause only applies to continues, so I now need to mentally prepare myself because I now know I need to tackle the Valley of Death and Great Palace in one setting. We'll see how that goes tonight.
Spirit Tracks - It confounds me how lopsided the difficulty of this game can be. I breezed through the Ocean Temple so fast I actually was getting pretty bored and bit insulted by how pathetically easy it all was. Now I'm back in the Spirit Tower trying to get access to the final realm and the puzzles in this place are significantly more difficult. I actually called it quits because I was getting a bit annoyed myself. The thing is, this has been going on the whole damn game. The Spirit Tower is always harder than the main temples, and it's giving me a Persona 3 vibe because the Full Moon missions were always easy, whereas Tartarus could often be more challenging.
Skyward Sword - Ah the benefit of understanding how the controls work and knowing the trick behind the puzzles. I remember my first time through the Skyview Temple being frustrating, largely because I was still trying to get used to the new controls and this dungeon was pretty much a test area to show you how the new controls change everything you knew about Zelda. This time around, the dungeon proved to be pretty easy and I actually whooped Giriham's ass with little trouble; which is nice, because he usually gave me the most problems in this game. So it's off to Eldin Volcano in my next outing.





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