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Favorite recurring tool is probably the bow. That or the hookshot. I don’t know why, I just think they’re neat.
Favorite game-specific tool is a bit tougher. I think it’s gonna be something from Twilight Princess since I remember those gadgets being cool, even if they were used for all of one dungeon each. I’d say that spinning top thing was cool, for example.
Favorite dungeon is still and probably always will be the Great Cistern from Skyward Sword. It’s an incredibly imaginative dungeon that tells a story all its own just through its architecture and the way you progress it. To this day it’s my most satisfying Zelda dungeon experience.
Least favorite - while I generally liked the shrines and divine beasts in Breath of the Wild a lot, even if they were nowhere near as robust as other dungeons in the series, there was one Divine Beast dungeon I have to choose for this one but it’s not because of sone poor design choice of anything - it’s because it made me nauseous. It was probably Vah Neboris or the flying one - the one where you have to keep spinning the thing around and constantly look at walls and ceilings. No thank you. Other than that, I don’t think I’ve disliked a single dungeon in Zelda. They’re all such a fun part of the game.
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