I'm pretty sure everybody tries a new strategy on every FF two or three times when they can't kill a boss before wasting a few hours grinding.
GBA FFII was easier thann PSX FFII which was easier than NES FFII. What's hidden about stats in FFII when after a battle it clearly says x stat went up / y stat went down? It doesn't take more then one time to figure out Str went up then intelligence went down, so they must be adverse to each other.





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