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Some Metal Gear Solid 3 criticism: During nighttime we make our way to the lab through a creepy jungle bit full of traps and even a dead body hanging around. Spooky stuff! But when we fight the Fear there later it is in daylight! Such a weird and awful design choice for this boss who's theme is fear. There's just no fear when it's not dark. Then again I feel like the Fear's entire design wasn't really frightening but more like a dorky kind of creep.
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