Quote Originally Posted by Sephiroth View Post

Drakengard is gameplay-wise very lacking. Even Drakengard 3 is. As a matter of fact I do not even call them RPGs for real. And it is a pity because the Drakengard series has incredible story. They should have straight gone to more normal RPG gameplay. Nier and Nier 2 are really the only ones were the gameplay is okay. Drakengard 3 even has an amazing story but you pretty much have to deserve it by going through that gameplay first. And that you start of with just one of four weapons and the same kind of enemies is not really helping. They should have asked Platinum Games for normal Drakengard installments earlier.
I've heard the series has crap for gameplay, which is why the development team asked Platinum to make the battle system for Automata.

I think what bugs me the most here is that Drakengard has some serious potential to be good, but it's held back by it's amateurish game design. I mean, who makes a 3D world and gives you no means of controlling the camera? The Shoulder buttons and even the RL3 buttons are mapped, but not circle? The dragon acts like it's a rail shooter during it's sections and the game has to let the A.I. cheat in order to maintain a threat level. It's fun to try out new weapons but you have to practically return to the starting missions to level them up because the game doesn't scale properly. Yet despite all that, if the game had better controls and A.I. it would actually be a pretty good game.

As it stands, the story and plot are what keep me invested which is why I'm sticking to it, but my goodness, the game is going to seriously try my patience.