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Breath of Fire: Dragon Quarter has an incredible atmosphere and I love how all the gameplay elements are there to build up the narrative by making it actually feel tense. There are no inns and the only way to heal are healing items, and you have a very limited inventory. And that's just the tip of the ice berg. The D-counter is a genius device that I really didn't appreciate back in the day but now I really love it. It makes your choice of playstyle really matter and drives the point home just how powerful and how damaging to your own body the dragon powers are.
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