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Changes 23-02-16
-Changed Exdeath's ability VOID. Though the ability's effect stays the same, VOID no longer costs Exdeath a move. He may use VOID at the beginning of his turn and then use an item or play a stat as part of that same turn. This is to allow it to be used in more situations as it could be seen as a waste of a turn and too 'niche' an ability to see regular use in battle, leaving him at a disadvantage to other characters that will use their ability every game. This will hopefully allow VOID to fit it's intended use, which is a means to end a match quickly. When using VOID Exdeath can strike with a high damage stat and prevent his opponent from healing or using abilities directly afterwards.
-Changed Ultros's ability ACID RAIN. It no longer does -5 endless additive damage to all 5 of his opponents stats and will instead take a consistent -10 from all 5 of his opponent's stats at the end of their turn. This no longer allows Ultros to draw out a battle himself and still benefit from his opponent taking massive hits to their stats, and will instead force the opposing player to alter their strategy to play quickly and try to end the match in as few turns as possible. The goal is that ACID RAIN will deter opponents from using their own abilities and items while still providing Ultros with a minimal stat advantage.
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