Probably because she helps sell the Quarian conflict really well, just as Wrex sold the conflict concerning the Krogan. She is also adorable as a romance option, and like Garrus, gets you one of the more amusing conversations from Mordin when trying to get around the biology factor.
To each there own I guess because frankly only Mordin, Jack, Thane and Garrus were really interesting in that group. As well as Kasumi but she comes across like a secret character much like Zaeed. Hell, I felt Garrus was more interesting in ME1 over his ME2 self. Still a great character though.Wrex was pretty much the only good character in ME1, thatI can agree with. Grunt isn't nearly as interesting but Grunt is one of 12 squadmates. His lackluster character means very little because Mordin, Jack, Miranda, Zaeed, Thane, Legion and Garrus were there.
Zaeed also suffers from being one of the most stereotypical portrayal of a mercenary character I've seen, while he has some amusing dialogue, he never felt like someone I would care to know. Jacob was boring as molasses like Kaiden was in ME1, and Miranda is basically a Bond Girl to Ashley's Aliens Vasquez. You don't see Vasquez type characters in games as much as you do femme fatales like Miranda, so she never really interested me much. In fact the high point of Miranda for me was friend zoning her and seeing her baffled "but I'm perfect!?" look after doing so. I preferred Ashley because she felt more complicated. It was great conversing with her and seeing your dialogue choices really soften her up to make her feel like she had real progression as opposed to Miranda who's pretty chilly towards you even after her loyalty mission.
In all honesty, like ME1, the cast still felt 50/50 for me with me loving half of them and pretty much benching the other half only to take them out to do the loyalty missions.
I honestly felt ME1 sold the Reapers and about the only thing ME2 really expands on them is where they come from but their purpose and story are frankly sold to you better in ME1. Hell the whole indoctrination thing alone was a more interesting concept than the Collectors.The plot of ME2 is learning about the Reapers. They're no longer just a race of hostile aliens looking to kill everyone because...uh...... Now they actually have some real substance to them. Sovereign is incredibly overrated, Harbinger reveals more in hsi battle dialogue than Sov ever did. Also Shepard is inexplicably racist against Sovereign, denouncing him as just a machine. That really bugged me seeing as I am pro-geth.
While it was nice to see Cerberus, they didn't really expand them anymore for me than ME1 did with their side quests concerning them. They were pretty much the Space KKK in ME1 and ME2 didn't really do much to change that opinion. It was also less fun dicking with them as opposed to the Council in ME1, where pissing them off was half the fun. The Illusive Man (Space Smoking Man anyone?) was just too mellow and passive to make it fun telling him off.Plus, the whole "what to do with Cerberus?" thing was a great element of the plot, too. Choosing whether to work with them willingly or not, learning more about the organization from TIM, EDI, Miranda and so-on. They really came a longway since that random sidequest group in ME1.
Of anything, playing Renegade in ME2 was less fun than in ME1 since most of your crew are pretty much Renegade characters in their own right, so choosing the option lost its appeal because most of your crew easily backed you up or did it themselves if you didn't take that option.
I got the same vibe when I played this game. Also kudos for watching a pretty good if relatively unknown space cult classic.





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