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Choices and roleplaying is what drew me to WRPGs after a lifetime of playing JRPGs.
Big or small, I like having that control. I also think the people who get into debates about "how much did they REALLY matter?" are annoying. The changes being minor or superficial just don't matter to me. Unless the choice you made was huge and climatic, like giving the most powerful object in the galaxy to a group. Nothing of substance coming from that is dumb.
Heavy Rain had choices too, which is another reason I love it. The fourth trial is really hard because of this.
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