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Blue Mage: Because of versatility. Aero 3 with a Air Knife(wind damage + 50%) is powerful. Guardian, White Wind, Level 3 Flare, Level 5 Death. Also the Condemn/Time Slip combo killer.
Ninja: Equipping a magic based skill like Blue or White makes this class op'd using Throw. A Ninja with White 6 has physical prowess magical offense prowess with scrolls(increased magic stat from allocating White 6) has powerful throw command AND can get Duel Lances early making their normal attack potential skyrocket early. Too op'd. If that's not enough will be able to heal too because White 6.
Time Mage: Because Stop, Slow2, Haste 2, Quick, X Zone, Meteo. It can deal incredible damage with X Cast set and casting Meteo>Quick>Meteox2>Meteox2 while two characters are singing the Hero Song and Magic Song. We're talking like 2000-3000 damage per meteorite hit x 4 x 5.. whew!
Mime: It becomes the Alpha mage class that can do it all as powerful as ever... best class imho.
Beastmaster: If you know what monsters to catch and release through all portions of the game it's actually the most powerful class during early-mid late game. Simply catching four Yellow Dragons in Exdeath's Castle and then releasing them on Exdeath(2nd encounter in his castle) will kill him in 4 hits!
Chemist: Death Potions, Dark Elixer, Dragon Armor, Dragon Breath are all awesome. Plus you can make a perfect tank by drinking the right potions.
Last edited by Sorceress Claire; 03-25-2019 at 07:20 AM.
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