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Thread: Least favourite sections of favourite games

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    Pinkasaurus Rex Pumpkin's Avatar
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    Default Least favourite sections of favourite games

    So you have video games you like, you enjoy playing them. But maybe there's a section in the game that you just... well you could do without. It's the stain on an otherwise great game. You get less excited to play when you hit that section for one reason or another. What are some of these sections for you?

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    Witch of Theatergoing Karifean's Avatar
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    A couple come to mind right away.

    Umineko When They Cry
    Episode 8: Twilight of the Golden Witch. By this point the mystery has basically been concluded and this episode is just focusing on the aftermath. It's somewhat fun to read and as per usual the ending of the episode is amazing, but it's those early and middle sections that get to me. A lot of it is just fanservice of making the characters look awesome. Also I much prefer the way Episode 7 went about bringing things to closure to the way Episode 8 does. And my GOD does it hammer in its points in all the wrong ways.

    G-senjou no Maou
    Chapter 3. Chapter 2 was so good and Chapter 4 and beyond are so good that this one really stands out like a sore thumb. It has a comparatively minor and uninteresting villain and it just didn't have that sense of urgency or fun to back it up.

    Final Fantasy X-2
    Chapter 2. For some reason it feels like this chapter is filled to the brim with quests and activities that aren't really much fun to go through. And the story is just there. It's also kinda frustrating before Chapter 3 which is where the game really starts being a ton of fun for me, with loads of good quests and new dresspheres to play around with.

    Tomoyo After ~It's a Wonderful Life~
    The prologue. It's exposition about the setting interspliced with porn. For one hour. No further comment.

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    Trial by Wombat Bubba's Avatar
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    150cc Vanilla Lake on Super Mario Kart.

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    Lost Izalith lava bits and New Londo ghost house in Dark Souls, Mt. Gagazeth and Bevelle Cloyster in FFX and backtracking to get the PSG1 in Metal Gear Solid all come to mind. Will name more later

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    Babel Tower is almost enough to make me never want to replay Xenogears.

  6. #6

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    The Esper world in FFVI and Sky Chase Zone in Sonic 2 both immediately come to mind. Both sections are short, which is nice, but I'm still stuck there, staring at the ceiling, waiting for them to be over so I can get back to enjoying the game. >_<

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    Master of Kittens Galuf's Avatar
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    FF IX: beggining
    PMD 2:Explorers: feeding Manaphy
    FFVII: Lifestream and clouds past scenes
    LoZ OoT: First 3 dungeons
    Loz TP: hunting bugs in the twilight
    Sonic 3: Marble garden and Sandopolis zones

    thats all for now

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    Quote Originally Posted by Galuf View Post
    Sonic 3: Marble garden and Sandopolis zones

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    Master of Kittens Galuf's Avatar
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    Quote Originally Posted by Rez09 View Post
    Quote Originally Posted by Galuf View Post
    Sonic 3: Marble garden and Sandopolis zones
    do i need to mention marble and labyrinth from sonic 1 also.


    admitly, sandopolis isnt too bad, but i hate marble garden. got stuck on it for ages. Then i got to THE barrel, in clownville zone

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    Marble is my favorite zone in Sonic 1. ; -;

    Mortal Sonic enemies! >: o

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    That's me! blackmage_nuke's Avatar
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    That one sewer section in Vampire: The Masquerade. (If you've played it you know the one)
    Kefka's coming, look intimidating!
    Have a nice day!!

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    Memento Mori Site Contributor Wolf Kanno's Avatar
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    FFIV - Everything between getting Edge and obtaining the Lunar Whale, this section just kind of drags on and I could have doen without the second trip through the Babel Tower

    FFVI - Mt. Hobbs and getting Sabin, it just feels out of place for me.

    FFIX - Everything after the fight between Alexandria and Bahamut

    FFXII - Getting to Archades, probably the longest stretch of the game without anything significant happening.

    Xenogears - Either Babel Tower or Rico's Anima Relic Dungeon.

    Xenosaga Episode 1 - The whole section between the Shion and Ziggy's group finally meeting up up until the Cathedral Ship section. A bit boring.

    Suikoden - Neclord

    Suikoden II - Either Greenhill or Neclord again.

    Suikoden III - Chapter 4, smurf chapter 4.

    Suikoden IV - The deserted island section after being exiled.

    Suikoden V - The Dragon Calvary section.

    Breath of Fire II - Getting Spar, long ass side quest.

    Breath of Fire III - Making the Shizu dinner for the mayor. Pain to gather all the ingredients, even more of a pain to make it right.

    Breath of Fire IV - The entire section between Ryu and co. getting back to Wyndia and Cray being put on trial all the way to heading north to get a boat. Also, Fou Lu's Tomb.

    Breath of Fire V - The battle against the 3 special Rangers, doing the optional dungeon is a pain in the ass as well.

    Wild Arms 2 - Anything that involves Tim being the focus.

    Chrono Trigger - The first Prehistoric time section. Its a bit too scripted, the dungeons are annoying and a completionist nightmare and the section drags on longer than is necessary.

    Chrono Cross - Doing the Marbule quest since it's easy to screw up. Fort Dragonia is also a pain in the ass despite the story pay-off at the end of it.

    SMTIII Nocturne - Matador if you're unprepared for him, the Ginza Underpass is probably one of the more tedious sections of the game, especially if you plan on fighting the optional Oni.

    Persona 3 - May through July, not going to lie, it's not exactly the most riveting section of the story.

    Persona 4 - The Last day when doing the true ending. It just always felt a bit tacked on to me and the real villain wasn't as interesting or compelling as the actual Serial Killer and final boss of the normal ending.

    MG2 - The Keycard trick

    MGS1 - The Keycard trick redux

    MGS2 - Emma, smurf Emma Emmerich

    MGSV - Any mission that involves the Parasite Soldiers.

    MM2 - Wily Stage 2

    MMX - Any stage that involves rail fighting. (moterbikes, the hover craft etc...)

    Legend of Zelda - Sixth and seventh dungeons

    Link to the Past - Turtle Rock

    Link's Awakening - Turtle Rock and Face

    Ocarina of Time - Fire Temple and all the crap you have to do to get to the Shadow Temple

    Wind Waker - The entire search for the Triforce Shards

    Twilight Princess - Water Temple

    Skyward Sword - Learning how to use the parachute, and trying to reach the Water Temple.

    Vagrant Story - Snowfield Forest

    Brave Fencer Musashi - Steamwood, smurf steamwood...

    Dragon Quest VII - Dharma Temple

    Arc the Lad 2 - The final stretch of the game.

    Armored Core 2 - Any mission involving fighting off the native martians.

    Kingdom Hearts - Atlantica and Monstro

    Kingdom Hearts 2 - Pirates of the Caribbean and doing the second round of each world.

    Robotech BattleCry - Escort missions

    I'll think of more as time goes by.

  13. #13

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    I thought Suikoden IV was some sort of abomination that killed that franchise.

  14. #14

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    Quote Originally Posted by Wolf Kanno View Post

    Vagrant Story - Snowfield Forest
    100% agreed, smurf everything about this section

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    card mod ur face Rocket Edge's Avatar
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    FFX - Bahamut Cloister of Trials & Inside Sin after the last battle with Seymour.
    FFVIII - The prison & Esthar at times.

    Str8 Pimpin'

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