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A Superhero RPG in the style of Bioware's game 
I imagined it would begin like this: You start as a charismatic superhero who has already made a name for himself. At the start of the game you'll get to decide what kind of power you will have, and what kind of backstory your character has. The metahumans phenomenon have begun to get out of control, and you took the initiative to found a superhero organization. The plot structure will be like Mass Effect 2 where your mission is primarily to gather the party members. Over the course of the story you get to decide what kind of method you will use and the other characters will react to it. The flow of the story isn't purely based on your dialogue choice like in mass effect, but also on your action which will also influenced by what kind of superhero you are. For example, people who don't like your action might plot to assassinate you, but of course they won't send a sniper to assassinate a Superman type character.
Combat is the hardest part to make, but I think a turn-based game is a safe bet (?) Or anything with abstracted rules, really. Who cares.
EDIT: Actually, I do care. No random encounters. Overpowered characters have to be actually powerful, but the scenario must be thought well as to not make the game trivially easy by using OP level superhero. Character development will be different for OP characters and mortal characters. It's pretty hard just to imagine it, no wonder nobody have done it yet.
Last edited by gau; 05-01-2016 at 09:09 PM.
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