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							I find myself in a similar boat as Wolf Kanno here. When it comes to easy modes deliberately put into the game by the creators, I have zero problems with them. I mean the whole point of them being there is to be used by those that want to use it, so why would I ever condemn it?
But when it comes to cheat modes I can't say that so one-sidedly. To me that is akin to reading the solution to a mystery novel before tackling the mystery yourself. When I play a game, I want to experience what the creators prepared for me the way they want me to; cheating would be completely missing the point. At worst it could even be considered disrespectful.
To give an easy example, imagine a cheat mode for Danganronpa where shooting any bullet at any statements instantly wins the argument. Or Phoenix Wright, presenting any evidence at any statement instantly advances the story. Sure you can still enjoy the games this way, no question, but it's completely circumventing the entire purpose of these gameplay segments, and I wouldn't be easily convinced it's actually for the player's benefit to do that.
Though of course this argument has holes in it and only applies to very specific cases. For one, author's intention is not as important for everyone as it is for me, in which case simply playing the game the way you like them best is obviously the best way to go about things. Secondly, 'tackling the mystery yourself' is not always the point in the first place. If you don't really lose any of the game's storytelling experience by using cheats, naturally there is no harm in doing so, and in fact, not having to struggle could just as well improve your experience.
But to bring it back to the subject that kicked off this whole discussion though, cheat modes in FF VII/VIII/IX, I do think it's probably harmful to the overall experience of the games to be using these extra modes. You may be saying they were put in the game by Square Enix themselves, but I still question the intention behind that; while it surely makes the game more accessible, I can't help but feel that going through the games with cheat modes is missing just a liiiittle bit of the originals' magic. You *can* separate the story and gameplay of these games, sure, but it overall benefits from the two playing off one another, and that's just lost this way.
Most of the time though I don't care enough to say anything. The amount of games I've played where any of this is actually relevant is pretty low anyways and telling someone else how *they* should best enjoy a game feels pretty arrogant. 
						
					 
					
				 
			 
			
			
			
			
		 
	 
		
	
 
		
		
		
	
 
	
	
	
	
	
	
	
	
	
	
	
	
		
		
			
				
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