The line that separates when a game is bad because it's poorly designed versus one where the player ability just isn't up to snuff? I mean can we honestly say the games of yesteryear were bad and only nostalgia and them being the only option is why we hail them as legends? Or do you sometimes feel players mistake their own fledgling skills as the game just being poorly designs.

To keep this from falling in too deep with that other thread about Easy Mode, what do you feel constitutes as poor design?