Results 1 to 6 of 6

Thread: Glitch-spotting?

  1. #1
    Flan-smiter Silent Warrior's Avatar
    Join Date
    Aug 2001
    Location
    Shh! I'm not here.
    Posts
    535

    Boco Glitch-spotting?

    Woo, here I am, finishing FF7 for the first time on the PS4, and thought I'd lob a Pandora's Box at JENOVA*Synthesis - and its model sort of doubled. (Or did it triple? Did it re-double one of the models when I cast Pandora's Box again? Double the JENOVA, double the fun?) It looked... Shin Megami Tensei-weird when I destroyed the arms, let me tell you! Has anyone seen this before? Is it a new glitch for the PS4-version, or a known issue since the PSX days?

    (Also, the length of this game if you don't go bonkers on the Chocobos and Materia/Weapon grinding? I REALLY do not see why people are upset over the length of Star Ocean 5 now... I had to do some level grinding at the end, did some random optional bits and doodads in the middle, and my final time went just over thirtyseven hours.)
    This Apple-software (QuickTime) is not meant to be used for controlling nuclear powerplants, aircraft-navigation, communication-systems, air traffic control-systems or lifesupportive machines, where errors and shortcomings in the Apple-software may lead to deaths, injuries or serious property- or environmental damage.

  2. #2
    Witch of Theatergoing Karifean's Avatar
    Join Date
    Jul 2009
    Location
    Wandering the Kakera
    Posts
    3,933
    Articles
    1
    Blog Entries
    146

    Default

    I think this is a glitch that exists across all PC versions, and since the PS4 version is a port of the PC version it I'm not surprised the glitch persists there. What it basically is is that invisible enemies become visible when Pandora's Box is cast, and the arms of Jenova Synthesis are actually two more Jenova Synthesis enemies that are simply invisible, slightly misplaced and - obviously - act differently.

  3. #3
    Flan-smiter Silent Warrior's Avatar
    Join Date
    Aug 2001
    Location
    Shh! I'm not here.
    Posts
    535

    Default

    ... But... that just sounds like poor gameplay mechanics design/programming, not a proper glitch. Okay, nothing new, then.
    This Apple-software (QuickTime) is not meant to be used for controlling nuclear powerplants, aircraft-navigation, communication-systems, air traffic control-systems or lifesupportive machines, where errors and shortcomings in the Apple-software may lead to deaths, injuries or serious property- or environmental damage.

  4. #4
    Ghost of Christmas' past Recognized Member theundeadhero's Avatar
    Join Date
    Oct 2001
    Location
    In Jojee's pants x_~
    Posts
    15,557

    FFXIV Character

    Villania Valski (Adamantoise)
    Contributions
    • Former Cid's Knight
    • Former Senior Site Staff

    Default

    The first time played through the game was on PC back when it was new, but that was so long ago I don't remember if it did this or not.
    The game doesn't seem too long to me. I've fully completed it a few times and it always averages about 69 hours. One time it was exactly that, and the others were a few minutes ahead or behind.
    ...

  5. #5

    Join Date
    Dec 2015
    Location
    Ghost Kingdom
    Posts
    1,546
    Blog Entries
    128

    Default

    Ah the redouble triple. Sounds like something a sports pundit would say.

  6. #6
    Flan-smiter Silent Warrior's Avatar
    Join Date
    Aug 2001
    Location
    Shh! I'm not here.
    Posts
    535

    Default

    *Takes a bow* Of course, I'm not familiar with sports punditry in the slightest.
    This Apple-software (QuickTime) is not meant to be used for controlling nuclear powerplants, aircraft-navigation, communication-systems, air traffic control-systems or lifesupportive machines, where errors and shortcomings in the Apple-software may lead to deaths, injuries or serious property- or environmental damage.

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •