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Thread: FFXII: The Zodiac Age

  1. #16
    ˇApagando las luces! Vermachtnis's Avatar
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    Quote Originally Posted by Crop View Post
    OMG YES! I am all about this. Was holding off replaying FFXII in case this happened, so glad I did. Seriously....YES!
    Same here!

  2. #17
     Master of the Fork Cid's Knight Freya's Avatar
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    DON'T BELIEVE ONDORES LIES

  3. #18
    Killer of Conversations Galuf's Avatar
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    yay.


    if only it wasnt just ps4 though
    oh well. i hope its good(its FFXii ofcourse it will be)
    Lady Jen and Me <3

  4. #19
    Krankzinnigheid ligt dich Colonel Angus's Avatar
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  5. #20
    Defamation Depression Moon's Avatar
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    Are the jobs locked in this game? If so that will be very disappointing and not fun. I hope they'll give an option to switch because if I choose something in the beginning I don't like I'll have to restart the game just to change it and I might not like the one I change to.

  6. #21
     Master of the Fork Cid's Knight Freya's Avatar
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    They'll be using a new job system, the zodiac system?

  7. #22
    Radical Dreamer Cid's Knight Fynn's Avatar
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    You stick with one job, but the system is balanced enough for you to be okay no matter what you choose, I hear. From the feedback that I've heard about the Zodiac Job System, it's a vast improvement over the original License Board.

    Still kinda hoping Karifean comes in here with an explanation

  8. #23
    'Just Friends' Formalhaut's Avatar
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    It'll be an odd type of job system where you're forced with that one job for the entire game, I think. Though maybe they'll change it for us western audiences.

    The worst thing will be farming fo- IGNORING those cursed 'superfun' weapons with a 0.0001% chance of spawning. As if the treasure system wasn't already a mathematical nightmare.


  9. #24
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    DANCING MOOGLES IN HD.
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  10. #25
    Radical Dreamer Cid's Knight Fynn's Avatar
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    Quote Originally Posted by Formalhaut View Post
    It'll be an odd type of job system where you're forced with that one job for the entire game, I think. Though maybe they'll change it for us western audiences.

    The worst thing will be farming fo- IGNORING those cursed 'superfun' weapons with a 0.0001% chance of spawning. As if the treasure system wasn't already a mathematical nightmare.
    It was modified for the IZJS release

  11. #26
    FREE MUSTARD DRIZZLE CimminyCricket's Avatar
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    I am ready.


  12. #27
    DMKA's Avatar
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    Oh man the trophies are going to be painful. I bet killing Yiazmat will be required for the platinum.

    I'm debating with myself over whether to buy it for my PS4 or wait for the not announced but seemingly inevitable PC port.

  13. #28
    Witch of Theatergoing Karifean's Avatar
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    smurfING

    YES

    FINALLY

    TOOK THEM LONG ENOUGH.

    Still kinda hoping Karifean comes in here with an explanation
    You called?

    Here's the most important things in a nutshell: There are 12 jobs (license boards) to choose from. You can give the same job to multiple people if you really want to (you usually don't). Before picking a job, you cannot spend any LP. Once you pick a job, you are stuck with that job for the rest of the game. Compared to original FFXII you'll generally be stronger in your specialization than if you tried to replicate the job you're using on the universal License Board.

    Personally, I enjoyed the Zodiac Job System a lot more than the original license board. In regards to not being able to switch, it's a choice I respect since the whole point is to make a decision you cannot take back and just deal with the consequences; the game is forgiving enough to let you play to your preferences anyways so there's not much to worry about. Any combination of six jobs is perfectly capable of defeating every enemy in the game.

    That being said it's perfectly possible that the rerelease will have some changes and actually will allow you to reset your jobs (or even let you pick extra ones) or choose between Job System and universal License Board.

    The worst thing will be farming fo- IGNORING those cursed 'superfun' weapons with a 0.0001% chance of spawning. As if the treasure system wasn't already a mathematical nightmare.
    Might as well mention that in spite of its few missteps I still think the treasure system is overall much better in IZJS. Most important items are simply 100% guaranteed chest drops that do not respawn, and you now also find a lot of the really good magicks and technicks in treasures in high-level dungeons.

    Quote Originally Posted by DMKA View Post
    Oh man the trophies are going to be painful. I bet killing Yiazmat will be required for the platinum.
    It's not that bad anymore :P

  14. #29
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    I'll be looking forward to playing this again. Hopefully it'll come out for PC relatively quickly.

  15. #30
    Resident Critic Ayen's Avatar
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    Looks good.

    Quote Originally Posted by Bubba View Post
    Whoo hoo! That's pretty much all the FF's remade now!

    Now we just need a remake of the PS3's FFXIII on the PS4 and then a remake of the PS4's FFXV on the PS4.
    *PS4.5.

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