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I'm not sure if I would have a division. I'm sure whatever I had would be a bit weird and experimental. I'll be our Development Studios Kawazu despite thinking of myself as the studio Miyamoto. I just like too many genres to stick to one, and I like weird experimental game design, so I doubt I would function well in a more straight lace AAA title development. Who knows. I'd probably start with RPGs and move onto fighting and Rhythm games afterwards.
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