I remember stumbling into one on the single GBA play I did, and the enemies were trivially easy yet the dungeon was ridiculously long. More or less an exercise in patience than any sort of enjoyable gameplay.
I remember stumbling into one on the single GBA play I did, and the enemies were trivially easy yet the dungeon was ridiculously long. More or less an exercise in patience than any sort of enjoyable gameplay.
>>Am willing to change opinions based on data<<