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Thread: "Deepest" game you've played?

  1. #1
    Radical Dreamer Cid's Knight Fynn's Avatar
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    A'nutoh Tia (Sargatanas)

    Default "Deepest" game you've played?

    Yes, those are ironic quotation marks because the term "deep" has actually become so meaningless throughout the years. People try to convince you something is deep but then it doesn't really click with you and you can't really see what elevates it above regular, "shallow media".

    But maybe you guys can prove me wrong! Maybe there are games (or any other forms of media, really) that reach certain "depths" that others don't? How do you even interpret that word?

    Discuss!

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    Pinkasaurus Rex Cid's Knight Pumpkin's Avatar
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    Pumpkin Contrary (Sargatanas)

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    Xenosaga, Xenogears, Majora's Mask, and actually The Walking Dead right now. Not necessarily for the content itself but because those games inspired me to learn more and led to me seeing the world in a slightly different way.

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    Mold Anus Old Manus's Avatar
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    Ecco the Dolphin probably

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    I would say Phantom Dust. It's been a long time since I've played it, but the story, characters and gameplay are different from anything I've ever played before, and they've always had a big impression on me.

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    Witch of Theatergoing Karifean's Avatar
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    Do I really have to say it?


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    Breast Member McLovin''s Avatar
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    The Talos Principle. (pc, consoles)

    Give it a shot if you like Deus Ex's narrative and portals gameplay. It's one of my all time favorite games. Go into it blind and you'll love it. Watch the trailer if ya like. It has gotten a lot of recognition.

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    Newbie Administrator Loony BoB's Avatar
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    Loony Bob (Sargatanas)

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    Really depends on what you mean by deep. There are deep games emotionally, deep games philosophically, deep games politically, deep games lore-wise, deep games in experience or atmosphere, deep games in plot complexity...

    "Walking Sims" and Point & Click games tend to be the deepest because they rely 100% on narrative. But 'deep' just sounds so cheesy when describing any particular game, like someone could label Journey as a 'deep' game but there isn't any real narrative at all. On the other hand, you could get a game like Gone Home which could be called deep by some for how it delves into the mind of a character, while others would scoff because they might feel it's just a moody teenage girl's LiveJournal entries.

    Games that I would consider to be 'deep' in some kind of sense would include...
    Flower
    Journey
    Gone Home
    Firewatch
    Deus Ex: Human Revolution (and, I presume, the other games in the series which I have not played)
    The Longest Journey/Dreamfall series
    The Last of Us
    Final Fantasy VII
    Lost Odyssey (haven't finished this one but from what I experienced it does very well)
    Bow before the mighty Javoo!

  8. #8
    Sofa so Good Larahl's Avatar
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    What Loony BoB said. And also Silent Hill 2.

  9. #9
    Triple Triad Ace Ultima Shadow's Avatar
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    Quote Originally Posted by Karifean View Post
    Do I really have to say it?

    ^

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    Final Fantasy 9.
    That game actually teaches a lot of morals about life and friendship, and the characters feel incredibly personal and alive.

    I really like that part when Zidane sits by himself at the pub in Alexandria for a long time at the beginning of disc 3 and laments the coronation of Garnet, and how he thinks he will never be able to spend time with her again.
    I don't think I have ever seen anything quite like that in a video game before, and the way he acts feels very realistic.
    Last edited by Peter1986; 08-28-2016 at 07:09 PM.

  11. #11
    tech spirit
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    Quote Originally Posted by Loony BoB View Post
    Really depends on what you mean by deep. There are deep games emotionally, deep games philosophically, deep games politically, deep games lore-wise, deep games in experience or atmosphere, deep games in plot complexity...

    "Walking Sims" and Point & Click games tend to be the deepest because they rely 100% on narrative. But 'deep' just sounds so cheesy when describing any particular game, like someone could label Journey as a 'deep' game but there isn't any real narrative at all. On the other hand, you could get a game like Gone Home which could be called deep by some for how it delves into the mind of a character, while others would scoff because they might feel it's just a moody teenage girl's LiveJournal entries.

    Games that I would consider to be 'deep' in some kind of sense would include...
    Flower
    Journey
    Gone Home
    Firewatch
    Deus Ex: Human Revolution (and, I presume, the other games in the series which I have not played)
    The Longest Journey/Dreamfall series
    The Last of Us
    Final Fantasy VII
    Lost Odyssey (haven't finished this one but from what I experienced it does very well)
    not really sure what's deep about flower
    everything is wrapped in gray
    i'm focusing on your image
    can you hear me in the void?

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