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Ugh... I'm kinda regretting some of my party creation choices. So this game is cool in that it has subraces, so you don't just pick an "elf" - you have to choose whether it's a moon elf (these are the regular ones), wild elf or a drow (dark elf). There are more standard subraces, while others are substantially more powerful, but they gain levels slower.
So my party is composed of the following members: a wild elf sorceress, acting as the party's face in towns due to her high charisma, then we have a half-orc fighter who is my main frontline warrior and he is just awesome, gotta love half-orce, then I have this human girl monk who is surprisingly effective (first time playing monk; pro-tip - if you want one, never equip them with any armor or weapon. Just like with FFI, monks always work best naked) and a human dude cleric (clerics are amazing in 3E). Okay, so far so good - all of these races are pretty standard. But then my rogue dude is a tiefling - a subrace of a human that's kind of a cross between a human and a demon. Tieflings have a bonus to both dexterity and intelligence and only a penalty to charisma (usually races have one bonus and one penalty and humans have no bonuses and no penalties), so to offset that my rogue is one level behind everyone. And then I have a drow wizard, and the drow are even more broken as they get a +2 bonus to intelligence, dexterity AND charisma, with only their constitution being gimped, and this dude is two levels behind everyone. Might not seem like much, but it actually is a lot in a game that you can gain a maximum of 30 levels :/
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