A good perk tree has been done well in many RPG's that can help give a game replayability and make a character different. What are your thoughts on this? Do you wish FF would do something like this too?
A good perk tree has been done well in many RPG's that can help give a game replayability and make a character different. What are your thoughts on this? Do you wish FF would do something like this too?
You mean like, a point build system?
Because I seriously hate point build systems you guys
I mean like on a level up you get a point to spend on say extra damage, or you can unlock a skill for your player. Things like that. Like what Dragon age would do.
Oh right. 3rd Edition D&D does that. It's pretty cool, I guess.
I love when you level up in a video game and get to give yourself some new points or a new skill and you feel just a little bit more powerful. It's like, the ultimate amazing RPG feel.
What about a job poi t system for these things instead?