Games are suppose to be about empowerment, so let's discuss some games that made you feel awesome.
Games are suppose to be about empowerment, so let's discuss some games that made you feel awesome.
True beauty exists in things that last only for a moment.
Current Mood: And it's been a long December and there's reason to believe. Maybe this year will be better than the last. I can't remember all the times I tried to tell myself. To hold on to these moments as they pass...
The first thing that comes to mind, definitely, is Gothic. The main reason is that you start as such an impotent, worthless guy - but you become so powerful by the end, and the game is very organic about opening things up to you immediately, but making it clear that you just can't beat them. Even in simple things like your attack animation, you're very incompetent at the start, and your animation becomes smoother and better as you become more skilled.
Skyrim, any Bethesda game really, maybe Morrowind does it better. But in Skyrim you are the Dragonborn. You eat Dragons. You attack by shouting. You can yell at a dragon to land so you can punch it. Doing an unarmed run in Skyrim is so much fun, especially since there isn't an Unarmed tree, just a couple of perks and an enchantment.
Morrowind because because by the end of the game you can basically break the game by enchanting yourself into a god
Dragon Age 2 because Hawke is the ultimate badass like I love playing as them, kirkwall doesn’t stand a chance honestly
Deus Ex: Human Revolution comes to mind. I remember paying this dude for some intel and punched him K.O. right after to take my money back. Good times!
Aside from what Pike said, MGR:R. Once you git gud, Jack is totally insane and great.
God of War 3. That game reaches some epic levels of bad-assery.
I really feel like a badass in Mass Effect. Mostly because my Shepard looks like an absolute stone cold bitch and I like to think of her as an extension of myself!
For me, either Skyrim or Dragon Age II made me very dominant.
Enslaved: Odyssey to the West, Lord of the Rings: War in the North, and Sleeping Dogs come to mind pretty easily. The combat can be varied and intense, and they all end big fights with a slow-motion death animation that somehow sticks the landing for me feeling like a badass
Hyper Light Drifter and Transistor ended up making me feel awesome in the end because they require a bit of skill and coordination, but once you get used to it, and figure out what works best for you, dashing around destroying stuff feels awesome
Final Fantasy 7.
That game allows for some truly hysterical overpowered Materia combos at the end of the game, to the point that it becomes absolutely ridiculous.
For example, try this one out (colour-coded just for fun):
Master Command = HP Absorb
Master Magic = MP Absorb
Master Summon = MP Absorb
Knights Of Round =Sneak Attack
Knights Of Round = Final Attack
Phoenix = Final Attack
Double Cut /// Slash-All
This allows you to start with a Knights Of Round attack, which is already most likely doom to anything you will meet.
And even if that fails, you can just use 4x-Cut or Slash-All on the enemies, which will also make you absorb a crapload of HP.
And if you die, you will cast Phoenix to revive yourself, and Knights Of Round to kill everything afterwards.
Of course, there is a posibility that my memory is incorrect and that some of these combos won't actually work in the game, but you get the point;
I do know that for some reason Master Command can be paired with HP Absorb in order to make some ordinary Command Materias absorb HP, which is pretty insane.
And of course, you can also try Mime "Omnislash" over and over, which might sound way too good to be true but you can actually do that.
Last edited by Peter1986; 09-11-2016 at 06:46 PM.
Infamous 1. Man I need to replay that game.