You poor sweet summer child who has never known a winter.
You'll learn slightly more about them if you continue on the Law path like you seem to be. Though their identity is more fan theory than fact...The third Sector marked some real plot focus though, which is welcome. I feel like things are happening now instead of me just wandering around. I'm not sure what is up with this Louisa lady, gotta figure she's not all she appears given she can appear and disappear at will and maybe only I could see her. Also Gore went missing. Zombie Gore? Was he never dead to begin with? Mysterious, mysterious. Still don't know who those three jerks were chatting when I nearly died way back when all this started. I might not know that until the end.
Well, unless you've played the rest of the series and know what Law's deal is. That or just look up the historical Mastema from Hebrew texts.Can you actually refuse Mastema's offer? Can you elect to not use the Horkos Buster? I imagine things must be pretty different if you can do that. But WHY would you refuse aid from someone who has already helped you? Mastema has been nothing but cool and he continues to be cool. You'd have to be an absolute idiot to refuse help when it's offered.
Technically the first boss chastised humanity for being too good at destroying crap.Speaking of Horkos though, hardest boss yet, mainly because I needed to update my party. Best defense is a good offense. I went and made a team with strong Electric attacks. Horkos loses to keep draining HP so you really gotta keep on the damage. When he was lecturing me about how humans create and create and whatever, I said we can also destroy because apparently he was trying to say humans just make a lot of crap. Well, we are also good at destroying crap.
Demons usually hail from a world called Makai but looking deeper into the nature of the series, demons are implied to be the creation of mankind itself. Our very belief in them gives them form and power. It's why the Old Gods of the Chaos side are trying to get humanity to believe in them again so they can be the rulers, and why YHHW and his angels are trying to prevent it because they represent the "new gods" and would thus lose their power if people began believing in older religions again.I get that the demons are supposed to be like our antithesis but they're not so hot at their jobs.
Is there an origin for all of the demons in the SMT series? Is it internally consistent? Because SJ has kinda confused me on the exact relationship between humans and demons.
Twice now in the series, it's been shown that one of the only options known to end the eternal struggle of Law vs. Chaos is to wipe out humanity and existence itself.
Honestly, you see maybe half, at best. of most of the Sectors when you first enter them, as you get more exploration upgrades for the Demonica suit, you'll open up areas more easily. Also, some quests can only be completed later when you have access to later areas. If the quest is the one for Hariti looking for Pomegranate seeds, you need to head to the 5th floor of Mithra's dungeon and cross a damage floor. Use Enemy Search to find a Persephone and then talk to her to get the seeds. Return to the third floor where Hariti is during a full moon to get your reward.So I'm dejected. I wanted to do this EX Mission for this lady, finding this dude hanging out in Mitra's palace, but after searching the whole thing from top to bottom, nothing at all. I thought I was onto something when I used my upgraded Gate Seal thingy to get into this new room in Bootes. Sure enough, the new area led right to a small hallway of the palace. There's literally nothing else in it so it made sense this was where you'd meet the guy you're supposed to be after. But...nothing. I then thought I was being clever by waiting for New Moon. The quest giver said this guy is stealthy and likes shadow so taking the Moon stuff into account made sense, right? But still nothing. So I just wasted like an hour. Also feel like a moron.
It's possible to buy both of the weapons in the shop once you've updated it enough. You can also acquire the Hawthorn Spear by doing the Dwarf Blacksmith EX Mission in sector CarniaAnd that's the fourth Sector down. I'm just failing EX Missions left and right. There are these two demons who want me to each bring them an item to kill the other. I never got either item. I'll head back and grind some for items and hopefully get the Spear so the one guy can kill the vampire.
MegaTen could be renamed "Humans are the Real Monsters" the Game. Even Persona can be pretty anvilicious about it. CC gets crapped on due to the tonal shift it has from CT, as well that the logical stretches it makes to try to create an argument for it. Again the fairy rescue mission in CC was kind of a dumb way to get to this point. The first four sectors of the game are demons interpretations of mankind's vices for wrath and envy, lust, gluttony, and finally sloth. The fact the crew mentions how similar many of the sectors are to what's been really happening in the normal world gives the impression that the planet has seen better days. Also, many of the demon bosses you face are actually ancient nature deities, so they certainly do represent the Planet's will.Anyway, in story news, this game is super Humans Are The Real Monsters. That's fine though. I just wish people trout on this game like they do Chrono Cross. At least in CC it was the planet itself trouting on humanity so that makes sense. Here, it's a bunch of crazy monsters. I know they keep saying this...whatever, German-word, is the Earth's antibody for humanity but demons have been around in all the other games too so far as I know. They're just kinda jerks. I told Asura he was full of crap about how order has ruined everything in the human world. Also he was a really easy boss compared to Horkos. Maybe I'm just getting a bit better at the game. Protip: Lots of buffing and debuffing at the start of a fight is good. (I am a master gamer) Seriously though, my Makami was doing 200 with regular attacks. I thought magic al weaknesses and demon co-op was the best source of damage but not always.
Jiminez is one of the better Chaos heroes actually, and he helps represent the hypocrisy of the alignment well. Chaos is not necessarily evil, so the Darth Bane allusion loses a bit of its meaning because they represent two different things, just as Law isn't exactly the nicest faction either. Jiminez certainly has his faults, but I liked that he's pretty nice to you if you side with him. Oddly enough Chaos heroes tend to have better loyalty than the Law Heroes do, though that loyalty is usually only for those they care about and Jiminez certainly exemplifies that quality. Course the very nature of Chaos is the freedom of choice so it makes sense they would still like you whether you side with them or not.But man, I think I'm gonna end this post by bringing it back to how it all began. If Hudson is the representative for Chaos in this game, no wonder I've heard this is the worst depiction of Chaos in the series. "THEY'RE DEAD, MAN! ABANDON THE GIGANTIC AND ITS POTENTIAL SURVIVORS SO WE CAN ALL RUN AWAY WITH OUR TAILS BETWEEN OUR LEGS!" There's something to be said about the charisma of a strongman and that being particularly potent in an escapist piece of fiction like an RPG which is all about empowerment. Naturally "you" think being strong is awesome and it's a short leap from that to "well, I'm strong and awesome so I'm better than weak people." If you have the right person nudging you along, so much the better. I've been in a SW mood of late so let's just say someone like Darth Bane does it better than Hudson here. Bane was a terrible piece of trout but you couldn't help but respect him, no matter how twisted his philosophy was. He preached power and the will to survive and he demonstrated both very well.
Hudson is just a bitch. Survival of the Fittest types might very well say to abandon the potential survivors as well but they wouldn't do it in such an openly craven way.
You are maybe a third of the way through the game I believe? Course the last stretch of the game's length varies on what alignment you are when the alignment lock happens. Neutral is traditionally the longest and hardest path, though in SJ's case, you're spared one of the more difficult non-final boss battles in the game if you go that route.But yeah, this game can't be close to being over. I don't know what's going on. I haven't seen that Louisa lady again since her one scene forever ago.... And then there's everything else.
You will only really get to learn more about Louisa if you o the Chaos route I'm afraid.
The MegaTen games usually have some stellar soundtracks, even the old SNES entries have some pretty stellar tracks.Also I gotta say, I've come around on the music. It was mainly the music in the first two sectors that put me off. Subsequent dungeon tunes have been very good and the battle music is excellent.
I cannot help but compare it with Persona 2, my only other SMT game at this point.
Strange Journey and Innocent Sin are very different games as is blatantly shown here by their wildly different boss themes. I always heard P1 and 2 were more "SMT" and it wasn't until 3 that the Persona series came into its own. But well, Innocent Sin is nothing like what I'm playing now.
Yeah, the alignment system is purely for the mainline entries and Devil Summoner series. Persona does have multiple endings usually barring the second entry.I guess there's no alignment in Persona then?





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