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Reached Chapter 14 tonight.
Pros
- Holy crap they brought back X-Zone, I don't care if it has another name, it's pretty much X-Zone.
- Farewell my worthy steed.
- Congratulations Ardyn, you're the first real bstard to come out of the series since Kuja, I salute you.
- Got some really cool story things going on here, and some out there plot revelations.
- So happy I invested on that "Gain MP when you Phase Shift" Upgrade came in real handy in Chapter 13.
- The FFVI references are strong with this one.
- It took me up until Chapter 13 to get the name "MT"
- The final story Royal Arm doesn't disappoint. It's finishing move is pretty OP.
- Chapter 14 did a great job selling the story changes.
- And I am seriously grateful I didn't have to walk all the way back to Hammerhead.
- New outfits for the gang!
Cons
- I didn't mind it at first but my god did Chapter 13 drag on. It really needed to be shorter.
- While there was several revelations going on here, not all of them were really well done.
- While I really enjoy Ardyn as a villain, I'm disappointed with the rest of the villains and really felt the game dropped the ball with them.
- Not my favorite design for Bahamut.
- Wait one second. (SPOILER) We jump ten years into the future and we get to see the boring old kid with the old man, but deny me a chance to see anyone else like Cor, Arane, Iris, or Cindy? Screw you FFXV.
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