Quote Originally Posted by Aulayna View Post
Quote Originally Posted by Scruffington View Post
And remember that one trailer with Noctis drinking coffee while camping under the moon saying "Almost there." ? Not in the game either.
While I agree with the rest of what you said, when it comes to this point I'm almost certain I remember Tabata saying during an ATR that this scene was made purposefully for that trailer, to tease fans into expecting more substantial details soon and that the wait for FFXV was nearly over.

I do feel like the moon in general was meant to be more substantial but then got re-worked into the more generic "daemons come out at night" thing. There was a glitch in the Episode Duscae demo which you could use to get out of the bounds of the demo area, and at a certain point the moon would increase in size and turn red.
That specific part of the trailer wasn't really plot heavy, and did seem like more a nod towards fans who had been waiting a long time for the game. Yet it also seemed to display the moon pretty significantly. I guess I just don't really understand the logic behind making a trailer with 0% content from the actual game.

I'm realizing now just how Square Enix seriously misused their resources for this game. Did they really need to produce so many trailers in which none of the content would be used in the game itself? Could they really think of no better way to tell the story than dividing it up into three different forms of media (anime, film, game)? And did they absolutely have to devote so many resources to making ultra-realistic food models in game?

On that last point, I honestly don't want Tabata to ever touch a Final Fantasy game again. His entire "reality" approach drives me insane. Devoting resources towards food models, in-game advertisements and a damn Cup Noodles sidequest is a slap in the face to fans of the series' appreciation for the fantasy aspect of the series.

..I got a little bit off-topic there. Whoops.