I don't see what the problem is with a MMORPG charging a monthly fee. Servers have to be maintained. Events typically come and go. There are content updates (new PvP and/or PvE content, rebalance of bosses/classes, changes in level progression, etc.) which in a good number of cases have to have bugs worked out of them, and the list can go on and on. You can't really expect things like that to be done at a high quality and for free.
P2W type MMORPGs on a F2P model can be far far worse. I know from personal experience.




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