Regarding the DLC and its focus on the Gladio, Prompto and Ignis, I think that content may suffer from being too boring.

Most gamers who purchase the dlc would have beaten the game and this added content, months later, will not feel fresh or new. It will not move the story forward at all either. Instead it seems firmly rooted in looking back at events in XV that we the players have already experienced.

Regarding Chapter 13-14 I wholeheartedly agree. I also believe not allowing free roam in the World Of Ruin was a waste. You get to see these incredible bad guys moving about and you can't experience it. Like most of the game, the good stuff takes place off-screen.

I love the early hours of the game, right before boarding the ship. That's when the game was really doing something great. I think beyond that, the game suffers from linearity and repetitiveness. Not a great start for a brand trying to regain its footing.