Quote Originally Posted by Freya View Post
Oh no, I'm sorry, I'll clarify what I mean! What I mean is any flavor-text indicating what happened to that person who died or didn't die.

So like:

A man scared off a spooky figure and no one died! Day starts!


So then the mafia know that a) a man b) interrupted their kill c) it didn't go through. They now know far more information about the townies because of the flavor text.

That I think should be more vague so they don't have all that more of an advantage.
Well in standard mafia, certain things are communicated to you and certain things aren't.

If the mafia targets a person who happens to have immunity, they will be told that their target is immune. This isn't communicated to the town, only to the mafia since they were the ones performing the attack.

If a doctor targets someone to protect, and their target is attacked, they will be told that their target was attacked.

Basically any actions involving the denial of killing are only communicated to the parties involved. Also, if there is a Serial Killer or another killing role, their existent will be known in the game when they perform a kill. So in the next day's post, it should say " ____ was killed by the Serial Killer" or Veteran, or whoever else can kill.