Originally Posted by
Freya
I've played both where the mafia is told what happens to their actions and then the way it's not.
I prefer the not. Leaving them to guess what happened. That way they aren't told it's a doctor or whatever, they have to guess if it is one or if it is some other crazy role.
As for the serial killer announcement, I'm super against that. Telling them WHO killed what can mess things up from a knowledge perspective.
So say there's a doctor, mafia, and a serial killer.
Mafia targets person A, Doctor protects person A, and SK targets person B. So person B dies come morning.
Townies don't know about the SK. Doctor thinks they just protected the wrong person. Mafia freaks out cause that wasn't their target, so what happened! time to guess what's going on!
Too much revealed about the actions takes out an element of deduction from the game and I think that makes it even more fun when it's there.
That's my opinion at least, different GMs host it different ways. It's still fun, that's just my preference.