
Originally Posted by
Del Murder
I like not imposing a time limit at the start and just seeing how it goes.
Yeah. I'm in favour of variable day lengths. My plan for this game is to let it flow if people are getting into it and there's a good discussion happening, but then if it seems to have dried up I'll start putting some deadlines up. It'd be great if everyone was online at once as then a short day would be perfect.